Fantasy wargamers are fascinated by race. From Warhammer to Warcraft to the all the major conflicts in The Lord of the Rings, race, and the racial composition of armies, is almost always the pivot point. In any fantasy wargame, the question, “Who do you play?” is always answered by race. “I play Dwarves,” or “I play Orcs,” or “I play Eldar.” Each race has its own Order-of-Battle, its own advantages and disadvantages. Dwarves are typically known for their ability to “tank,” soaking up and delivering damage in close quarters. They’re slow and plodding, but usually well armored. Elves are fast and agile, great archers, effective at a distance but unable to stick in a stand-up fight. Humans tend to do well all-around, generalists who provide balance to a battlefield.
Perhaps the most famous fantasy battle of all time, Tolkien’s Battle of Five Armies in The Hobbit, also pivots around race. It was fought between the Orcs, Eagles, Men of Dale, Wood Elves (note the sub-category there, races within races) and Dwarves. This doesn’t even account for the Wargs and Giant Bats that participated. There was even a Werebear if you count Beorn.
Ridiculous, right? Total fantasy. What a hoot!
[Uh, not really, actually.]