Head below for the full list of SF titles heading your way in August!
Keep track of all the new SFF releases here. All title summaries are taken and/or summarized from copy provided by the publisher. Note: Release dates are subject to change.
WEEK ONE (August 3)
Saving Proxima—Travis S. Taylor, Les Johnson (Baen)
The year is 2072. At the lunar farside radio observatory, an old-school radio broadcast is detected, similar to those broadcast on Earth in the 1940s, but in an unknown language, coming from an impossible source, and originating at an equally impossible location—Proxima Centauri. While the nations of Earth debate making first contact, they learn that the Proximans are facing an extinction-level disaster, forcing a decision: will Earth send a ship on a multiyear trip to provide aid? Interstellar travel is not easy, and by traveling at the speeds required to arrive before disaster strikes at Proxima, humans will learn firsthand the effects of Einstein’s Special Relativity and be forced to ponder the ultimate questions: Are we alone in the universe? What does it mean to be human?
Shards of Earth (Final Architecture #1)—Adrian Tchaikovsky (Orbit)
Idris has neither aged nor slept since they remade him in the war. And one of humanity’s heroes now scrapes by on a freelance salvage vessel, to avoid the attention of greater powers. After earth was destroyed, mankind created a fighting elite to save their species, enhanced humans such as Idris. In the silence of space they could communicate, mind-to-mind, with the enemy. Then their alien aggressors, the Architects, simply disappeared—and Idris and his kind became obsolete. Now, fifty years later, Idris and his crew have discovered something strange abandoned in space. It’s clearly the work of the Architects—but are they returning? And if so, why? Hunted by gangsters, cults and governments, Idris and his crew race across the galaxy hunting for answers. For they now possess something of incalculable value, that many would kill to obtain.
WEEK TWO (August 10)
Citadel (Palladium Wars #3)—Marko Kloos (47North)
The war should have been over. But it’s not for a group of nationalists grabbing for control. It’s been two weeks since a missile with a nuclear warhead tore through the planetary defenses in the most blistering large-scale attack ever committed in the history of the Gaia system. Commander Dunstan Park of the Rhodian navy has been handpicked to command an experimental cruiser that could dictate the course of the escalating conflict. All he has to do is keep the ship from falling into the wrong hands. On Gretia, the powder keg is beyond control. A terrorist attack against civilians draws Idina Chaudhary into a costly battle. It also forces a cautious Aden Jansen back into the fray. Now dedicated to a just cause, he’s still keeping his past hidden. The risk of exposing his former alliance could twist not only his fate but also that of his sister, Solveig, heir to the family empire. With no time to waste, Dunstan hits the ground running. But as insurgents threaten the unstable peace, what’s ahead for both sides could change the destiny of the Gaia system forever.
Reclaimed—Madeleine Roux (Ace)
The Ganymede facility is a fresh start. At least that’s what Senna tells herself when she arrives to take part in a cutting-edge scientific treatment in which participants have traumatic memories erased. And Senna has reasons for wanting to escape her past. But almost as soon as the treatment begins, Senna finds more than just her traumatic memories disappearing. She hardly recognizes her new life or herself. Even though the cure might justify the side effects of the process, Senna knows that something isn’t right. As the side effects worsen, she will need to band together with the other participants to unravel the mystery of her present and save her future.
WEEK THREE (August 17)
The Scavenger Door (Finder Chronicles #3)—Suzanne Palmer (DAW)
Fergus is back on Earth at last, trying to figure out how to live a normal life. However, it seems the universe has other plans for him. When his cousin sends him off to help out a friend, Fergus accidentally stumbles across a piece of an ancient alien artifact that some very powerful people seem to think means the entire solar system is in danger. And since he’s the one who found it, they’re certain it’s also his problem to deal with. With the help of his newfound sister, friends both old and new, and some enemies, too, Fergus needs to find the rest of the artifact and destroy the pieces before anyone can reassemble the original and open a multidimensional door between Earth and a vast, implacable, alien swarm. Problem is, the pieces could be anywhere on Earth, and he’s not the only one out searching.
Neptune (Outer Planets #2)—Ben Bova (Tor Books)
In the future, humanity has spread throughout the solar system, on planets and moons once visited only by robots or explored at a distance by far-voyaging spacecraft. No matter how hostile or welcoming the environment, mankind has forged a path and found a home. In the far reaches of the solar system, the outer planets―billions of miles from Earth, unknown for millennia―are being settled. Neptune, the ice giant, is swathed in clouds of hydrogen, helium, and methane and circled by rings of rock and dust. Three years ago, Ilona Magyr’s father, Miklos, disappeared while exploring the seas of Neptune. Everyone believes he is dead―crushed, frozen, or boiled alive in Neptune’s turbulent seas. With legendary space explorer Derek Humbolt piloting her ship and planetary scientist Jan Meitner guiding the search, Ilona Magyr knows she will find her father―alive―on Neptune. Her plans are irrevocably altered when she and her team discover the wreckage of an alien ship deep in Neptune’s ocean, a discovery which changes humanity’s understanding of its future… and its past.
WEEK FOUR (August 24)
The Second Rebel (First Sister #2)—Linden A. Lewis (Saga)
Astrid has reclaimed her name and her voice, and now seeks to bring down the Sisterhood from within. Throwing herself into the lioness’ den, Astrid must confront and challenge the Aunts who run the Gean religious institution, but she quickly discovers that the business of politics is far deadlier than she ever expected. Meanwhile, on an outlaw colony station deep in space, Hiro val Akira seeks to bring a dangerous ally into the rebellion. Whispers of a digital woman fuel Hiro’s search, but they are not the only person looking for this link to the mysterious race of Synthetics. Lito sol Lucious continues to grow into his role as a lead revolutionary and is tasked with rescuing an Aster operative from deep within an Icarii prison. With danger around every corner, Lito, his partner Ofiera, and the newly freed operative must flee in order to keep dangerous secrets out of enemy hands. Back on Venus, Lito’s sister Lucinia must carry on after her brother’s disappearance and accusation of treason by Icarii authorities. Despite being under the thumb of Souji val Akira, Lucinia manages to keep her nose clean… that is until an Aster revolutionary shows up with news about her brother’s fate, and an opportunity to join the fight.
Twenty-Five to Life—R.W.W. Greene (Angry Robot)
Julie Riley is two years too young to get out from under her mother’s thumb, and what does it matter? She’s over-educated, under-employed, and kept mostly numb by her pharma emplant. Her best friend, who she’s mostly been interacting with via virtual reality for the past decade, is part of the colony mission to Proxima Centauri. Plus, the world is coming to an end. So, there’s that. When Julie’s mother decides it’s time to let go of the family home in a failing suburb and move to the city to be closer to work and her new beau, Julie decides to take matters into her own hands. She runs, illegally, hoping to find and hide with the Volksgeist, a loose-knit culture of tramps, hoboes, senior citizens, artists, and never-do-wells who have elected to ride out the end of the world in their campers and converted vans, constantly on the move over the back roads of America.
WEEK FIVE (August 31)
In the Watchful City—S. Qiouyi Lu (Tordotcom Publishing)
Anima is an extrasensory human tasked with surveilling and protecting Ora’s citizens via a complex living network called the Gleaming. Although ær world is restricted to what æ can see and experience through the Gleaming, Anima takes pride and comfort in keeping Ora safe from harm. When a mysterious outsider enters the city carrying a cabinet of curiosities from around with the world with a story attached to each item, Anima’s world expands beyond the borders of Ora to places―and possibilities―æ never before imagined to exist. But such knowledge leaves Anima with a question that throws into doubt ær entire purpose: What good is a city if it can’t protect its people?