In her Guest of Honor speech at Denvention, Lois Bujold said:
In fact, if romances are fantasies of love, and mysteries are fantasies of justice, I would now describe much SF as fantasies of political agency. All three genres also may embody themes of personal psychological empowerment, of course, though often very different in the details, as contrasted by the way the heroines “win” in romances, the way detectives “win” in mysteries, and the way, say, young male characters “win” in adventure tales. But now that I’ve noticed the politics in SF, they seem to be everywhere, like packs of little yapping dogs trying to savage your ankles. Not universally, thank heavens—there are wonderful lyrical books such as The Last Unicorn or other idiosyncratic tales that escape the trend. But certainly in the majority of books, to give the characters significance in the readers’ eyes means to give them political actions, with “military” read here as a sub-set of political.
I’d never thought about this before, but I’ve been thinking about it ever since. She makes some really interesting points getting to that—do read the whole speech.
It is, of course, possible to find exceptions to “fantasy of political agency,” as Bujold herself does above. The more I think about it though, the more I think she’s on to something. But “fantasies of political agency” doesn’t quite cover what I see. Also, saying you have to give the characters political actions to give them significance seems like picking it up from the wrong end. Giving characters significance to interest the reader is just not how most stories work. And I’m uncomfortable with the implication that SF is a fantasy of empowerment for the powerless reader, as romance is a fantasy of love. I can see how it can be, and I was thinking about this as I re-read Janissaries, but I don’t think that’s really what’s going on with this.
I started thinking about exceptions. (I often find it easier to find something by starting from the edge and working in than by flailing about in the centre.) The exceptions are not by any means all pastoral fantasies. Random Acts of Senseless Violence is an exception that came to mind immediately. The characters in that book are caught up and powerless in a changing world. They don’t have political agency—the opposite. Then there’s the contrast I first noticed as a teenager between McCaffrey’s Dragonflight and Dragonsong. Dragonflight is about Pern. Dragonsong is set in Pern. Dragonflight is engaged with the world, Dragonsong is a story taking place in it. SF generally produces engaged-with-world stories rather than set-in stories. Random Acts isn’t a set-in story, it’s a story that explores a changing world through focusing on people not coping with it. Those yapping dogs of politics are real, and interesting, but I don’t think they’re quite central to the issue. I don’t think it’s that the characters have to engage with politics to make the reader interested. It is about reader expectations, but I don’t think it’s about what the characters do at all. Or at least, not those characters.
SF, especially in the wide sense including fantasy, isn’t a neat easily encompassed genre. It’s a huge sprawling thing that has room in it for books as different as Tea With The Black Dragon and Mission of Gravity. People who read a ton of it know it when they see it. There are precious few things that can be said about it as a commonality. One of the things that reliably distinguishes it from other genres is that in SF the world is a character. In fiction generally, characters have to change during the story. In SF, therefore, if the world is a character, the world has to change. Many of the ways of changing the world are political. If you’re having a story where the world changes, usually your central characters are going to be involved in that in some way. Rather than your characters needing to have political agency to engage the reader, the world is a character and as such needs to change and your story will be engaged with that change—whatever is happening to the other characters. This neatly brings The Last Unicorn back into the fold without it needing to be an exception.
SF is the literature of changing the world.
VIEW ALL BY · Monday October 06, 2008 12:34pm EDT
Does the world always change? There are books where the characters don't change, which are in essence a musing on and exploration of the characters, or where the core of the book is a character failing to change. (Triton?)
Perhaps that corresponds to your "set in a world" stories.
VIEW ALL BY · Monday October 06, 2008 12:49pm EDT
In additon, 'fantasy of political agenda' is usually written as a lecture not a story.
I've read some SF/Fantasy where I was sure of the Politicial Positions of the author but enjoyed the story even when the author has different political views than me.
To me the question is 'does the politics over-ride the story'? If the politics over-rides the story, then I dislike it even when I agree with politics.
Drak Bibliophile
VIEW ALL BY · Monday October 06, 2008 01:13pm EDT
Monday October 06, 2008 01:32pm EDT
Now, are we going to start drawing connections between the current popularity of fantasy fiction and the demand for change in our own world, as evidenced by the campaign slogans of certain political figures in the U.S.?
VIEW ALL BY · Monday October 06, 2008 02:04pm EDT
Drak
VIEW ALL BY · Monday October 06, 2008 03:23pm EDT
I ask not to argue against the proposition, but to accept it and then ask how that happened. What's the connection between technology and political freedom and responsibility?
Is it that, as knowledge is power, so technology is knowledge in the hands of the common (wo)man?
VIEW ALL BY · Monday October 06, 2008 03:24pm EDT
Characters may or may not have agency within those systems. When they do, the stories can be explorations of the leverage points in a system. When they don't, the stories can be about the effects of a system on those caught up in it.
VIEW ALL BY · Monday October 06, 2008 08:20pm EDT
What's the connection between technology and political freedom and responsibility?
I'd phrase the question differently, because I think sf is broader than just a literature about technology. How about: "What's the connection between the future and political freedom and responsibility?"
If the world of the future is a character, then one important aspect of the world is its backstory: what events and choices (many of which would necessarily be political) led to the world of the story. And the characters' choices and acts in the course of the story must reflect the political freedoms they have* and the responsibilities they take on.
* Is this act legal and acceptable in the context of the world? If not, what change will the act perform on what is acceptable?
Tuesday October 07, 2008 03:36am EDT
I'd say that political agency is often the least interesting form of sf, just as politics is actually a very poor way of engaging the world. (Which doesn't mean it can be ignored, alas.) And science is, itself, one of the great ways of engaging the world. Perhaps sf and fantasy are ways to address the kinds of social changes where the future is not a continuation of the past.
VIEW ALL BY · Tuesday October 07, 2008 09:53am EDT
One question for everybody: in this analysis, would we see the rise of cyberpunk etc. as a broadening of the definition of "politics" from the Golden Age-based political model of the state to a postindustrial economic model. While there are obviously still many works within the genre that deal with governments, armies, etc., hasn't there been a rise in protagonist-consumers since 1980? (Dick, of course, was obviously ahead of this curve.) Maybe the crossover into so-called "postmodern" science fiction ultimately stems from a redefinition of the "state"/"world" after the rise of the multinational corporation and the service economy.
I can see arguments for and against.
VIEW ALL BY · Tuesday October 07, 2008 03:57pm EDT
With regards to the world-as-character idea, though, I think another reason why world change is such a prominent part of speculative fiction is that speculative fiction is the only genre in which authors actually can create worldwide change, rather by definition, whereas authors in all genres can work with character change. If there's a nifty device in your genre toolbox, why not use it?
VIEW ALL BY · Tuesday October 07, 2008 05:00pm EDT
I admit I like better the definition "fantasy of systems", as "politics" can be limiting or misleading.
In this, it is interesting to note that science fiction normally deals with systems which, after a phase of disequilibrium, do not go back to the original state; and the aftermath thereof is part of the fun.
Meaning - in a mystery we have order, then crime alters the order, then the investigator solves the case and restores order; often at great personal cost, often in a morally ambiguous way, but order is re-established.
In science fiction, fantasy and horror, after the perturbation we have a re-adjustment on new terms; so much so that, if the original order is restored, the perception the characters have of that order is somewhat changed.
We defeat the thing from another world, but now we'll have to watch the skies in perpetual sentry-duty.
We escape fairyland knowing there's more beyond our horizon.
We kill the vampire but we know there might be others, and what we deemed legend was real...
In sf/fantasy the characters (and the readers) find out the world is larger, more complicated, less perfect or less benign.
This is our game - we deal with consequences.
Ah, I better cut this short... ;-)
VIEW ALL BY · Tuesday October 07, 2008 11:04pm EDT
In mainstream mode, change is the cause of tragedy and things are made OK by undoing those changes. When the changes aren't undone, it's often a tragic and/or sad ending.
In SF mode lack of change or things returning to what they were is the cause tragedy and things are made OK because of change. When there is no change, it's often a tragic and/or sad ending.
A great example of this is Flowers for Algernon
VIEW ALL BY · Wednesday October 08, 2008 08:17am EDT
Yes, that's so exactly right. For a while I've been toying with a description of SF as being stories about humanity's relationship with technology. If you include social organization as a kind of technology (and I do), then that fits quite well--nothing engenders change in the world quite like new technologies. Politics, computers, genetics, climate change; these are the things that will change the world, and so they're the things SF is fascinated with.
VIEW ALL BY · Wednesday October 08, 2008 10:10am EDT · amended on Friday October 10, 2008 04:38am EDT
(That's the two-dimensional model, anyway. We keep getting more kinds of technology, just as we keep getting more kinds of SF.)
This is a really good post; thank you for that.