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Dreams of Disneyland: The Happiest Story World on Earth

Story Worlds

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Stories That Matter: Introducing “Story Worlds”

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One World to Rule Them All: The Six Pillars of Middle Earth (Part 1 of 2)

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One World to Rule Them All: The Six Pillars of Middle Earth (Part 2 of 2)

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Forget the Facts, Tell a Story: Why Braveheart is a Classic Despite its Inaccuracies

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A Scary Good Prequel: How Pixar Nailed Monsters University

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Seven Kingdoms and Beyond: World-Building in Game of Thrones

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Beyond: Two Souls and The Quandary of Interactive Storytelling

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It’s Not About the Zombies: How The Walking Dead Became the Most-Watched Show on TV

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Filmmaking Visionaries: The Top Ten Writer-Directors

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Cloud Atlas One Year Later: Why 2012’s Biggest Flop is Also its Biggest Triumph

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The Sandman Cometh: Neil Gaiman’s Epic Masterpiece Returns

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How to Time Travel (Without Destroying the Universe) Part One

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How to Time Travel (Without Destroying the Universe) Part Two

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Frozen Breaks the Ice: The Decline, Fall, and Rebirth of the Disney Musical

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Framing Devices and Nested Narratives: Stories (Within Stories (Within Stories))

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Framing in Gaming: Blitzball and Final Fantasy X

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Dreams of Disneyland: The Happiest Story World on Earth

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