Aug 14 2010 3:53pm

Bioshock, now with 100% more steampunk

Bioshock has gone steampunk.

The teaser trailer for Bioshock: Infinite takes us from the depths of the ocean into the great blue beyond. After a brief and intentionally misleading sub-aquatic shot, the viewer is taken in hand (literally) by a half-seen mechanical monstrosity (complete with glass-encased human heart) and flung out into one of the most dramatic introductions to a setting I have ever seen. While plummeting in first person toward the unforgiving ground, we are given a glimpse of the new game’s stunning world: the glorious flying city of Columbia.

The world’s steampunk credentials appear impeccable. The game is set in the early 20th century in a city that clearly recalls America’s “Gilded Age” and all its glories. Buildings are constructed with a strong Art Nouveau style iconic of the early 20th century, and the buildings in Columbia are kept aloft by great balloons and propellers, which the trailer demonstrates in action. With the added appearances of an airship, the aforementioned mechanical entity, and enough flags and vintage propaganda posters to satisfy any early-century jingoist, Bioshock: Infinite promises to take us from the grim pulp-noir darkness of the first two games and into a majestic steampunk adventure. And there can be little doubt that the flying Columbia will prove just as monstrous and terrifying as the claustrophobic Rapture we all know and love.


G. D. Falksen is a writer and lecturer who is looking forward to seeing all of you at Dragoncon, where he will be appearing as a guest. He eagerly awaits the arrival of Columbia and its madmen of the air. More information can be found at his Twitter and Facebook.

Kimberly Unger
1. Kimberly Unger
I think you're right, the visuals are stunning, and the "Shock" games have a long and venerable history (for game franchises anyway) of pushing these types of RPG/Shooter hybrids to the outer edges of expectation. The biggest problem might come from players expecting what would amount to a reskin of the original Bioshock and it's sequel, something the game designers are *sure* to avoid doing :)
Justin Adair
3. Hobbyns
As a massive fan of the Bioshock games, and indeed their forebears System Shock 1 & 2, I'm ecstatic to see more in that vein but in a new and unique setting. This game cannot come soon enough.
Kimberly Unger
4. kindleclay
Kind of weird, I wasn't a big fan of the last Bioshock... now they are taking things elsewhere, like they are taking on too much. I can't trust a Promo, look at Inception.
Kimberly Unger
5. LostAnvil
Bioshock 2 was handed off to another studio (all under 2K Games) while the original developers of the first game started on Infinite right after the first release. By the time it's dropped, it will have been in the works for just under 5 years - which is amazing! Hope to see the movie get released as well. An amazing franchise!

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