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Contemporary Science Fiction

He Walked Among Us (Excerpt)

|| When hack agent Jimmy "Tex" Balaban discovers Ralf on a Borscht Belt stage, his act appears to be a clever joke. Ralf claims to be from the future, shouting foul-mouthed prophecies of where we went wrong. And he delivers a harrowing message. The world is in chaos. Our biosphere has been devastated, our air is unbreathable and the final stalwarts of mankind have taken refuge in pressurized shopping malls. Humanity clings to the last mediocre vestiges of life on a dead planet that we did not know how to save. But it might not be too late. Has Ralf returned to the past to awaken our consciences? Is he who he says he is or is he insane? And if we have one last chance to save the world, does any of this matter? Then Dexter D. Lampkin, a fading science fiction writer, and Amanda Robin, a New Age guru-wannabe, magnificently transform Ralf into what the world really needs: a messenger sent from the future to save us from ourselves. Together with Tex they polish Ralf's television persona to captivate America. The problem is that Ralf never goes out of character. He truly believes he is a prophet.

For the Win (Excerpt)

, || At any hour of the day or night, millions of people around the globe are engrossed in multiplayer online games, questing and battling to win virtual "gold," jewels, and precious artifacts. Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless "gold farmers," bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay. Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of "General Robotwalla." In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.