As climate change wreaks havoc on the earth and the fate of humanity grows dire, a scientist makes a plan to save humanity that would shame the devil.
Following the death of her mother, Fiona buys a new house in order to start a new chapter of her life, one with fewer reminders of painful memories. Unbeknownst to Fiona, this house has a melancholy history, and slightly more ghosts than she anticipated. In learning to live with her unexpected companions and their losses, Fiona might find a way to make peace with her own.
A day laborer hired to clean up a flooded creek outside of Boulder, Colorado uncovers what could be a valuable find—if it doesn't kill him first.
Humanity has settled space and left Earth to its destruction. Connor and Ines have traveled back to Earth on a preservation project to find the human “jacks” that sacrificed their bodies to prop up the United States’s failing infrastructure. But the jacks hold a secret, one Connor would rather keep hidden than risk the truth being made public.
As a girl, Maggie dreamed of joining the Sisters, a group of women who enjoy the status and attention afforded by their beautiful wings. Now, years later, she has wings of her own. But an encounter in the woods forces her to reckon with her past—and the painful price her wings demanded.
Exile's End is a complex, sometimes uncomfortable examination of artifact repatriation and cultural appropriation. An artifact of indescribable and irreplaceable beauty created by an "extinct" culture has been the basis of another culture's origin stories. The race who created the artifact has survived on a distant world and has sent a representative to reclaim it, throwing everything into question. Inspired by the SF camp in Danzhai, China, which is co-hosted by the Future Administration Authority (FAA) and Wanda Group.
Each of the Empire's houses keeps secrets, even from themselves. For the bookish academics of the Sixth, every secret is a mystery, and every mystery is a puzzle to be solved or a paper to be published. Deep in the bowels of their house, one such secret is about to reveal itself. The study of the famed academic Donald Sex, sealed since the moment of his death, is about to open, and archivists are ready to dissect what he left behind. They are not ready for the macabre surprise that awaits them. Enter Palamedes Sextus and Camilla Hect, age thirteen.
"Yellow and the Perception of Reality" by Maureen McHugh is a science fiction story about a woman who delves into the mystery of why and how her twin sister, a physicist, has been brain damaged in a lab accident in which two of her colleagues died.
Eric’s day is off to a rough start: his regional managers are in town, he’s running late to work, the moon seems to be falling apart, and he just can’t seem to get his tie right. At least he has his priorities straight: it’s the little things that matter. The world may be plunging into chaos, the neighborhood children might be mutating into abominations, but that doesn’t mean he can let his standards slip. If he and his co-workers can survive their nightmare walk to the office, then Eric has a plan for success...
In the course of every great adventure there are multiple side-quests. All too often these go unreported—perhaps because the adventurers in question fail to return to the main narrative due to death or other distractions, and sometimes because the chronicler of the events decide to edit out that part of that particular history for reasons of their own (historians are never infallible)—but occasionally we get another window into our heroes' world. In Juice Like Wounds we once again get to meet Lundy, and some of her companions. Lundy's main adventure is detailed in In an Absent Dream (which is nominated for a Hugo Award, this year!) and you should definitely read that. Before or after this tale is up to you. Remember: side quests are fun. For the reader, at least...
Some days you find out that the world is nothing like what you think it is. An archaeologist named Tamara working near Hadrian’s Wall is approached by a very annoyed-looking, silver-haired woman with an incomprehensible message: The game is moving on, the time has come to play a hand, and Tamra is on point. Time to find the Necessary Arthur and get down to business!
Ethical Empire built the gate to heaven, and their employees hold the keys. By offering custom-built afterlives through full-brain uploads, they answered the needs of a society pushed to the brink by climate change and cascading antibiotic failure. But for Zoe, who works daily to assess the sins of users and decide who's worthy of salvation, heaven is not so simple. Despite the urging of the angels on her shoulder, she is determined to uncover heaven's secrets, no matter the cost.
The Night Soil Salvagers no longer need to perform the service they have provided for longer than memory can account for. Instead, they pass the nights in playful and profound acts of artistry, music, trickery, gardening, and honoring the city they know and belong to more so than anyone. Uncover the heart of this mysterious community through the tales they tell each other, the tales that others tell of them, and the scores of their Dadaesque nocturnes, as they strive to lessen the burden of the city on the Earth.
Stella thought she’d made up a lie on the spot, asking her childhood friend if he remembered the strange public broadcast TV show with the unsettling host she and all the neighborhood kids appeared on years ago. But he does remember. And so does her mom. Why doesn’t Stella? The more she investigates the show and the grip it has on her hometown, the eerier the mystery grows.