
Electronic Arts’ SimCity launched—kind of—earlier this week, to much initial fanfare. While many bemoaned the game’s use of always-online DRM, anticipation was high for the return of EA’s classic world builder, especially due to developer Maxis’s implementation of multiplayer, allowing gamers to cooperate with or sabotage their friends’ cities to fulfill challenges. Then launch day came around, and disaster struck—best exemplified by the screen above, courtesy of perhaps the most fitting review of the game on the internet by Jonathan Cresswell.





















The striking image above comes with the Ubisoft press release that announces five downloadable content packs for Assassin’s Creed III. Three of the DLC packs will be single-player episodic content exploring post-Revolution history “as it could have been.” Namely, what if 


















