Lately, I’ve been really interested in Sword and Sorcery fantasy, both in its contemporary and original expression. As regards the latter, I’ve just read—and been blown away by—C.L. Moore’s Black God’s Kiss, a collection from Planet Stories that gathers together all six of her Jirel of Joiry tales, which originally appeared (mostly) in the pages of Weird Tales magazine between 1934 and 1939. Now, I confess, I never finished The Lord of the Rings, and never read Brooks, Goodkind or Jordan. But growing up I devoured everything I could get by Howard, Leiber, and Moorcock. As well as the “sword and planet” stories of Edgar Rice Burroughs. So it’s a glaring hole in my sword and sorcery education that I’ve never read C.L. Moore and the utterly seminal Black God’s Kiss before now.
It’s a great privilege for me to be the US editor of Tom Lloyd’s impressive The Twilight Reign quintet, a massively epic fantasy series about a young man who is a “White-Eye,” humans blessed (or cursed) by the gods to be bigger, more charismatic, and just plain angrier than normal humans. White-Eyes are destined for leadership roles, with gods-ordained restrictions on their reproduction to prevent them assuming too much power as a class or sub-race inside humanity—they can only reproduce with their own kind, and females are rare. And due to their great size, they invariably kill their mother at their births, leading to some understandably conflicted feelings about and with family.
When The Stormcaller opens, we meet a young wagon brat named Isak, who travels with a band of gypsy-like travelers on the edges of the kingdom of the Farlan. It comes as quite a surprise when a messenger of the gods appears and announces that Isak is to report immediately to the Farlan’s White-Eye ruler, Lord Bahl, to be trained as his heir. It’s an even bigger surprise to Lord Bahl himself, given the long lifespans enjoyed by White-Eyes, who wonders why he needs an heir all of a sudden after several centuries of successful rule without one. From this rocky start, Isak is quickly thrust into a complex world teetering on the brink of war. I am endlessly fascinated by the scope and scale of Lloyd’s imagination, so I thought I would ask him a few questions about his work here.
China Miéville has been talking here and there lately about a new subgenre category he calls “noird,” which he defines as a combination of crime-noir and weird fiction. With the usual caveats that I’m sure he’d make himself about the absurdity and impossibility of labeling anything, and recognizing that he’s offering noird up with as much tongue in cheek as he originally offered up “new weird,” I’m rather struck by this one. I’ve had my own explorations of the intersection of speculative fiction and mystery (see my somewhat recent anthology Sideways in Crime, for one example), and noir has always been a special interest anyway. I’ve yet to read The City & the City, though it’s screaming at me to do so from its place at the top of the pile of books in my office. In the meantime, Tim Akers’ uber-hyphenated urban fantasy, steampunk, noir mystery Heart of Veridon is about as close to this new “noird” as I imagine one can get.
Mark Chadbourn has a band. Or rather, a band has chosen to christen themselves “Age of Misrule” after his (just released in the US) contemporary dark fantasy trilogy of World’s End, Darkest Hour, and Always Forever.
Apparently, the band members were all fans of the books, which are about a contemporary Britain threatened by the return of the gods and demons of Celtic myth and the resulting return of magic that comes in their wake. The band had quite a large following, but didn’t have what they perceived to be a good enough name. So they got their fans to vote for a new name on their Facebook page. “Age of Misrule Band” was one of three options, and it got overwhelming support.
Mark has this to say, “ It’s very flattering, obviously, but I’m also a huge music fan, obviously, and music features heavily in the books—from Sinatra to modern times, so I get introduced to lots of new sounds. The books seem to have touched a chord (ha ha) with lots of musicians, as several have been in touch. A folk guy, Alex Roberts, has written a song called ‘Court of the Yearning Heart’—the home of the Tuatha de Danann in Darkest Hour, and there have been tracks written by death metal bands and rock bands in New Zealand and Australia too.”

Caz Sperko, lead singer of the Oxford-based band, describes Age of Misrule thusly: “Our style is classic rock with a modern twist, taking our sound from Guns N’ Roses, Black Sabbeth, Led Zep, Foo’s, Nirvana, Rage Against the Machine, Placebo.” You can listen to three tracks by Age of Misrule on their MySpace page. Meanwhile, maybe we’ll see Mark take the stage with them one day. Would be cool to see speculative fiction and rock’n’roll together again. Until them, we’ll always have those YouTube clips of Michael Moorcock & Hawkwind.
Lou Anders is the three-time Hugo-nominated editor of Pyr books, as well as the editor of seven critically-acclaimed anthologies, the latest being Fast Forward 2 and Sideways in Crime. He recently won a Chesley Award for Best Art Director, and is pretty chuffed about that too. Visit him online at his blog, Bowing to the Future.
Steampunk used to be just a handful of books—William Gibson and Bruce Sterling’s The Difference Engine, Paul Di Filippo’s Steampunk Trilogy, maybe Tim Powers’ The Anubis Gates if you allow for some magic in amidst your cogs—and not much else. Things went along like this for some time. Then a funny thing happened. People began reconstructing their computers inside brass and wooden boxes. And dressing up in top hats and brass goggles. Once a literary movement, it returned as a fashion statement and a DIY trend. Steampunk’s explosion into the fashion and Maker communities has been well-documented, as has its effect on publishing. The brass and glass affectations having blown backwards, rekindling the subgenre it sprang from here at its literary source, and now cogs, gears, and brass fixtures are everywhere on our shelves these days. Fueled by comics like Alan Moore’s The League of Extraordinary Gentleman and Phil and Kaja Foglio’s Girl Genius, movies like Katsuhiro Otomo’s anime Steamboy, high-end collectibles like Dr Grordbort’s Infallible Aether Oscillators (wish I could “review” one of those), and art installations like Paul St. George’s Telectroscope, steampunk is permeating media. Certainly, there was a heavy steampunk contingency among the costumes at both the recent San Diego Comic Con and Dragon*Con. And fired like a spring-loaded flechette into the heart of all this exuberance is George Mann’s new novel, The Affinity Bridge.
And I love this novel.
DC Comics has released two beautiful hardcover editions as a pair, the recent Batman: Whatever Happened to the Caped Crusader? from Neil Gaiman and Andy Kubert, billed as the last Batman story, and Superman: Whatever Happened to the Man of Tomorrow?, Alan Moore and Curt Swan’s classic work from 1986, intended to be the end of the Silver Age Superman before the Superman and Action Comics titles were relaunched and renumbered from issue one. The two hardcovers are a beautiful compliment to each other, make a gorgeous pair, each contain more than just the title stories, and doubtless jointly form an essential part of any complete graphic novel library. I’m certainly glad I have them. But it’s a bit of a disservice to the one to pair it with the other.
Whatever Happened to the Man of Tomorrow? (which I’ll talk about in a later review) is a complex, stand-alone narrative, that tells a story with a beginning, middle and end. One that would, in fact, make a hell of a movie, and would have been a much better film than the last one the Man of Steel got at the hands of Bryan Singer. But if I’m going to stick to cinematic metaphors, than Whatever Happened to the Caped Crusader? is more of a clip show, something that would make a great season finale at the end of a Dark Knight television series, but which isn’t necessarily a “story” in the same way, and thus suffers by the pairing. In his introduction, Neil Gaiman says that in his head the story was called “Batman: The End,” but that DC’s people kept referring to it as Whatever Happened to the Caped Crusader? and the name stuck. And I am undecided if it should have.
As a follow up to my review of Ender’s Shadow: Battle School, I got to talk to the writer and illustrator team behind the graphic novel. First up is author Mike Carey, the writer of such comics as Lucifer, X-Men: Legacy, and The Unwritten, as well as the Felix Castor novels.
Anders: How did it come about that you would be the one to adapt Ender’s Shadow? I assume you’d read Ender’s Game but don’t know if you’d read beyond it (though I heard you say elsewhere that Orbit sent you the complete series recently). What’s your history with the text?
Carey: Shadow was the book I was offered, and I was delighted to be in the frame. After Ender’s Game, it’s my favourite book in the sequence. For a long time that wasn’t true: Speaker for the Dead had that position: but Shadow is unique in that it passes through the events of Ender’s Game and illuminated them from a different angle. It’s a little bit like the Gus Van Sant movie, Elephant, where you pass through the events of a single day from many different characters’ point of view, seeing how their lives casually and invisibly intersect. It’s more like a jazz riff on the original novel than an actual sequel.
As a follow-up to my review of Ender’s Game: Battle School, I got to talk to the brilliant writer and artist team behind the graphic novel. First up is Christopher Yost, writer of such works as Killer of Demons, X-Force, and Red Robin.
Anders: Ender’s Game is one of the most successful science fiction narratives of all time, a perennial best seller over a quarter century since its initial appearance. What do you think accounts for this success and how do you approach adapting something like that for a new medium?
Yost: Its character, first and foremost. We care about Ender Wiggin. He’s a good kid in a terrible situation, and we root for him. He’s incredibly easy to identify with... a mean older brother, bullies, etc... but above all, he’s a good kid.
In adapting the book, the goal was never to lose sight of Ender the character... obviously we want to see the Battle Room, the fights, the Formics... but if we don’t care about Ender, none of it matters.
Luckily, with comics, we get the best of both worlds. We can tells the story, and show it as well.
I was quite impressed with Marvel’s graphic adaptation of Ender’s Game, which actually exceeded my expectations. I am equally, possibly even more, impressed with their treatment of Ender’s Shadow. Unlike Ender’s Game, I have never read the novel upon which this comic is based (or any Ender novel past the first). This is no comment on Card’s considerable skill. I have never read past Frank Herbert’s first Dune novel either. But I recognize both Ender’s Game and Dune as masterpieces of science fiction literature, certainly must reads for all aficionados of the genre, and they rank very high on my list.
Ender’s Shadow was published in 1999—fourteen years after Ender’s Game—and after the appearance of three sequels to the original novel: Speaker for the Dead, Xenocide, and Children of the Mind. However, Ender's Shadow is unique in that, rather than being a sequel to the first book, it is a parallel work that follows another character through the same time line (and which spawned its own series of sequels as well). For a while now, an Ender’s Game movie has been in development, and the word has always been that the film would combine the events of Ender’s Game and Ender’s Shadow into one script. Wisely, then, Marvel has produced both comic adaptations side by side, so they can be read together, and the results work! In fact, whereas I can’t judge how Ender’s Game: Battle School would read to those uninitiated in the Enderverse, I can safely say that author Mike Carey (X-Men: Legacy, The Unwritten) and artist Sebastian Fiumara (Alan Moore’s Hypothetical Lizard, Marvel Illustrated: the Picture of Dorian Gray) have done a tremendous job of making Ender’s Shadow: Battle School a completely accessible, stand-alone work.
I am frequently asked “Why hasn’t science fiction produced its own Harry Potter?” and the answer is that is it already has, and over twenty-five years ago. In fact, long before Hogwarts, the world was already celebrating a wiz kid of exceptional ability, taken from an intolerable domestic situation, and thrust into an incredibly high-pressure scholastic environment, where he would assemble a group of seemingly dysfunctional students into an ace team, all while laboring under the crushing expectation that he alone could beat the ultimate bad guy. That novel, of course, was Orson Scott Card’s Ender’s Game. And given the elements above, along with the masterful way they play out, it should come as no surprise then that Ender’s Game won both the Hugo and Nebula Awards, spawned multiple sequels, became a commercial juggernaut today, and has emerged as one of the most popular and enduring works of science fiction literature of all time.
No wonder then that on the heels of their success with Stephen King’s Dark Tower comic book that Marvel comics would turn to the creative team of writer Christopher Yost (Killer of Demons, X-Force, Red Robin) and artist Pasqual Ferry (Ultimate Fantastic Four, Ultimate Iron Man) for an Ender’s Game comic book, nor that a great deal of anticipation would surround the project.
Having been somewhat disappointed with the Batman: R.I.P. storyline running in Batman comics, I decided to check out the parallel run in Detective Comics (which was also published with an R.I.P. logo on its cover). Paul Dini and Dustin Nguyen’s Heart of Hush, which ran in issues 846 to 850 and is now out in hardcover, is similar to the Grant Morrison-penned R.I.P. in that a villain from Batman’s past, with full knowledge of his secret identity, works in conjunction with other members of his Rogues Gallery to drive him over the edge in a prelude to destroying him. It is unlike Batman: R.I.P. in that it actually tells a single, coherent story with a beginning, middle and end that can be read as a stand-alone graphic novel independent of too much current continuity.
While I admit to massively loving the new Star Trek film, when I look back at my favorite SF films of all time, very few of them are of the summer blockbuster variety. My faves include films like Gattaca, Dark City, Eternal Sunshine of the Spotless Mind, Through a Scanner Darkly, Primer, Outland, Silent Running... My wife and I might be the only two people in the world who liked Steven Soderbergh and George Clooney’s Solaris—we were certainly the only two in the theater who did! (Half the tiny audience we saw it with walked out.) Blade Runner of course. The under-appreciated Enemy Mine. Jean-Pierre Jeunet’s brilliant City of Lost Children and Delicatessen.
Whereas I didn’t even bother with going to see Steven Spielberg’s War of the Worlds or the new The Day the Earth Stood Still. And I cringe whenever anyone refers to Transformers as “sci-fi.” Sure, I like the first Matrix a lot (or did until they ruined it for me with Revolutions), all James Cameron’s SF outings, and, naturally, Star Trek II, IV, & VI—it’s not a big verses small film thing. It’s a smart film vs. dumb film thing. It’s just that often smaller productions are allowed to be smart in a way too much studio interference precludes. Unless you have a director like James Cameron or Peter Jackson who both gets it and has the clout to get their way, there are just too many opportunities in summer blockbusters for a script to get twisted out of alignment by star egos, studio heads, bean counters, test marketers.... Too many cooks, broth, you know the drill.
Back in 1980, I saw Peter Sellers’ very last film, The Fiendish Plot of Dr. Fu Manchu, which sadly isn’t very good and was certainly an odd follow-up to the critically-acclaimed Being There (which would have been a much better final film to go out on). But it was my introduction to Dr. Fu Manchu and his arch-nemesis Commissioner Sir Denis Nayland Smith. In the film, Fu Manchu is nearing the end of his very long life and seeking the ingredients to the elixir vitae in order to regain his youth. Standing in his way, his lifelong enemy. Sellers plays both Fu Manchu and Nayland Smith, and the film is notable in that the bad guy wins. Manchu appears at the end, restored to health and youth, and announces his intention to become a rock star. The elder Smith, who has refused his own chance at eternal life, walks away muttering about the “poor, deluded fool,” but even at the time, I thought it was Smith himself who was being foolish.
The movie underscores a lot of what I have come to feel about the characters. But I get ahead of myself.
In 2000, I was the Executive Editor of an Internet start-up called Bookface.com (long since vanished in the burst of the dot com bubble). Bookface was an online publishing venture and we had many tens of thousands of books for online reading, both public domain and publisher-supplied. Among them, the works of Sax Rohmer. I got briefly interested in checking them out, but was put off by the overt racism. Fu Manchu is described by Rohmer as embodying “the yellow peril incarnate in one man,” and I never made it further into the works than encountering that single phrase in a foreword.
Flash forward to a month or so ago, when I became obsessed with the Mountain Goats album Heretic Pride, and most specifically their song & video, Sax Rohmer # 1. Let’s pause and check it out:
Cool, no?
Sometimes an image speaks for itself.

This is John Picacio’s cover for World's End, the first book in Mark Chadbourn’s Age of Misrule trilogy. The Age of Misrule is something special—long overdue for a US publication—and I knew it demanded nothing less than the type of attention and deep reading that five-time Hugo-nominated artist John Picacio would bring to it. John and I have worked together on quite a few covers now, and while he’s the artistic genius and I’m just the guy who knows what he likes, the back and forth dialogs that we engage in are always very much part and parcel of how the book covers evolve. Being especially pleased with the results, I want to talk a bit about the process of creating this cover, and the two that follow (the third of which, below the fold, has never been seen before in its final form.)
I first met Matthew Sturges in 2001 at the World Fantasy Convention in Montreal, the same weekend that I sold my first professional anthology, Live without a Net, to Jennifer Heddle, then at Roc. I invited Matt to submit a story, and a few months later he sent me “The Memory Palace.” A steampunk tale in which a technology that allows for sculpting of the aether substitutes for a virtual reality holodeck, it was so good that I found myself using it as the example when talking up the book. It was also Matt’s first professional sale. Since then and now he’s gone on to make quite a name for himself in a sister industry. These days, Matthew Sturges is known as the Eisner-nominated author of such comic book titles as House of Mystery, Shadowpact, Salvation Run, Countdown to Mystery, Blue Beetle, Jack of Fables (co-written with Bill Willingham), and the forthcoming Final Crisis Aftermath: RUN!
After all this time and water under the bridge, it is my privilege to work with him again, as we’ve just published his fantasy debut at Pyr. Midwinter is a swords and sorcery style epic which, I’m very pleased to say, is making quite a splash. Matt was proclaimed “a strong, new voice in fantasy” in a starred review in the Library Journal, and a starred review in Publishers Weekly praised his “superb character development, solid action sequences and engaging heroes and villains.” Perhaps most gratifying has been the frequent comparisons to our hit fantasy author Joe Abercrombie, as well as the websites proclaiming Midwinter such things as the “best pure genre debut of 09 so far” and “now in the running for one of my top reads of the year.” But rather than sing praises any longer, I thought I’d interview Matt here.
I picked Batman: Hush up originally when it was published in 2003 in two hardcover volumes. I wasn’t reading a lot of comics at the time, and by a lot I mean “next to none,” so I’m not sure what lead me to it. I read Volume 1, was disappointed, and never cracked the shrink wrap on Volume 2, and probably never would have, had Paul Dini not just written The Heart of Hush storyline, forcing me to go back before I can go forward.
And damn am I glad I did!
Probably what threw me at the time was that I was coming off Jeff Loeb’s work with Tim Sale in The Long Halloween and Dark Victory, both set in the early years of Batman’s career, and the former a major acknowledged inspiration for the film Batman Begins. As such, there’s a slightly timeless quality to those narratives, as well as—following as they do so closely the events of Frank Miller’s Year One—a level of seriousness and reality to them that is missing from a lot of (even then) contemporary continuity. (And why are all the best Batman stories set either at the beginning of continuity or outside of it?) So I opened up Hush, which starts out with a Killer Croc who is no mere victim of severe ichthyosis but here a full-on reptilian mutant (akin to Spider-Man’s Lizard), and goes on from there to a half-dozen Bat Family-cameos ending with a big brawl with Superman. It’s full on DC Continuity, so Oracle, Huntress, Nightwing, Robin are all on board, Jim Gordon’s temporarily out as commissioner and working as a P.I., and Lex Luthor’s in the White House. And I just wasn’t ready for it. Plus, they were telegraphing the villain so loudly I was embarrassed for them. Add to that my ire at DC Comics for printing Hush on the thinnest paper I’d ever seen. So thin I was having trouble turning the pages without creasing them!
And so I never read Volume 2.
One of my all-time favorite runs in comic books, perhaps my all-time favorite, is Denny O’Neil’s 1987 to 1990 series, The Question, his landmark reinterpretation of the Steve Ditko Objectivist “no face” hero, who he transformed into a Zen philosophizing, “no face” hero. The Question was originally Vic Sage, a television reporter with an obnoxious personality who was approached by a former teacher, Professor Aristotle Rodor, to help him thwart an injustice. Rodor had co-developed a fake tissue called “Pseudoderm,” an artificial skin intended to treat wounds, but he abandoned the project when it was discovered that Pseudoderm could be toxic in certain applications. After agreeing to shut down the experiment, his morally-challenged partner instead sold it to a third world country behind his back. Rodor approaches Sage to help apprehend the unscrupulous scientist, and they devise the idea of bonding the Pseudoderm across Sage's face as a disguise. Thus is born the Question.
Those of us who blog at Tor.com who also happen to be publishing professionals have been encouraged to enthuse about books and authors that really excite us, and I have a book out this month that excites me as much as anything that I’ve ever worked on in my capacity as editorial director of Pyr books. James Enge’s Blood of Ambrose is an epic swords & sorcery novel, which features the character of Morlock Ambrosius, wandering swordsman, master of magical makers, exile, and dry drunk. The character of Morlock has featured in a number of short stories, set chronologically both before and after the novel. Morlock is amazing, but don’t take it from me—Greg Keyes, bestselling author of The Kingdoms of Thorn and Bone series, says, “James Enge writes with great intelligence and wit. His stories take twisty paths to unexpected places you absolutely want to go. This isn’t the same old thing; this is delightful fantasy written for smart readers.” And given the number of smart readers here, I thought I’d ask James some questions about Morlock and his world by way of introducing him to you:
Anders: You have a long association with Morlock, who has a history (and a fan base!) in short fiction that predates Blood of Ambrose. Can you tell us about how you came up with the character and his world? Who is Morlock Ambrosius and how did he make the leap from short stories to novels?
Enge: Morlock, as suits his ornery nature, was born out of annoyance. I’d just been rereading Wells’ The Time Machine and I was annoyed because I thought (and still think) that Wells stacked the deck unfairly against the Morlocks. Somehow this merged with a longstanding grievance I have against Tolkien: JRRT worked too hard to make elves the good guys, often at the expense of dwarves. And—because I was reading a lot of Arthurian source material at the time—I realized that “Morlock” looked like a lot of names in Arthurian legend: Morgan, Morgause, Morholt, Mordred. And so this character named Morlock Ambrosius was born, who was supposed to be to Merlin something like what Mordred was to Arthur.
So, I’ve been working on how to review Batman: R.I.P. the Deluxe Edition for a while now, and basically I’m trying to figure out how to say “underwhelming” and “a disjointed mess” in more than just two or three words. When DC collected The Resurrection of Ra’s Al Ghul, they collected everything from Batman, Detective, and several other comics, stitching them together into one story. And while it wasn’t great in my estimation, it was at least a consistent narrative that had a beginning, a middle and an end. But with Batman: R.I.P., I noticed that while Morrison was writing in Batman, Paul Dini was writing a “Heart of Hush” storyline in Detective that also carried the R.I.P. tag on its cover, yet didn’t seem to have anything to do with Morrison’s storyline (and from reports I’ve heard, was better written). What’s more, DC ran “Last Rites” follow-up tales in both titles. But the hardcover DC has put out as Batman: R.I.P. contains only the Morrison Detective work, both Morrison’s R.I.P. run and his Last Rites follow-up. Since the Dini R.I.P. doesn’t seem to really fit in and is getting its own hardcover release, I don’t object to the omission in the interest of creating a coherent “graphic novel.” But what I object to is the idea that this is one story you can collect in a hardcover and pass off as a stand-alone narrative.
Anyone coming into a bookstore and picking Batman R.I.P. up off the front table (where I saw it) would be utterly lost. There is no way it stands alone at all. R.I.P. contains far to many references to everything for which Morrison has been laying groundwork for his entire run. It also contains way too many references to everything period.
I had heard enough reviews panning Watchmen that I was prepared to come out thinking it was a well-meaning misfire, an interesting failure. And I’d talked enough about it to start to turn off my wife–who had never read it (or very many comics in general) and wasn’t front-loaded to get it if the narrative didn’t hold up as a film in it’s own right.
I still wanted to see it, regardless. How could I not? The original comic was too personally relevant to my own childhood to do otherwise.
Then I noticed something.
With the exception of Roger Ebert (who for all that he sometimes gets it wrong is one of us), all the naysayers were critics. Whereas a handful of writers I respect and read were chiming in positively. Authors as diverse Samuel R. Delany, John Scalzi, Mark Chadbourn and Paul Cornell—spanning generations, styles, and media but all high in my estimation—were reporting back favorably.
I began to suspect that those negative responses were from critics used to less-nuanced, more straightforward Hollywood fare, narratives stripped down to the fast-paced formula where one protagonist identified his/her goal by the eleven minute mark and then raced towards it across the next two hours, who weren’t used to having to hear and comprehend so much dialogue, who weren’t used to having to juxtapose word and image in order to extract theme.
And you know what?
I was right.
Watchmen is awesome!
