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Showing posts by blogger: Jason Denzel
posted Friday November 20, 2009 03:46pm EST

The Duel, part 2: How I will defeat Brandon Sanderson

Jason Denzel

In the two weeks since I announced my intent to challenge Brandon Sanderson to a game of Magic: The Gathering, I’ve been made all-too-aware of three undeniable facts:

  1. Brandon is more popular than me

  2. Brandon is a better Magic player than me

  3. And most of you want me to get trampled into the ground

There is no doubt, as I wrote in Part 1 of this series, that Brandon is a superior player of this game, and my lifetime 1-4-1 record against him is testament to that. (My one victory came because he started with a handicap). I imagine this match to be akin to a One Power duel between a post-stilling Siuan Sanche (me) going up against Egwene (him). I probably don’t stand a chance, and most of you guys seem to think that. One endearing Tor.com reader even said I would get “smoked like a Christmas ham.”

Well this ain’t Chistmas yet, buddy. And I’ve... ahem... got some cards up my sleeve. What happens if you give Siuan an angreal, and Egwene some forkroot? The rules of our game have proven to be in my favor, and so there is hope yet. So let’s dive in, and discuss what my plan of attack is.

Oh, BTW, Brandon, if you’re reading this, um... don’t.

[Read on to discover how to defeat an Allomancer]

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categories: Gaming, Events
tags: magic, cards, ccg, Brandon Sanderson, Wheel of Time, WOT, Hero of Ages, Dragonmount

posted Wednesday November 04, 2009 04:05pm EST

The Duel, part 1: Help Me Defeat Brandon Sanderson

Jason Denzel

Alright folks. The time has come. I’m tired of being beaten down. I’ve been picked apart, dismantled, and routinely defeated too may times. It is time for me to rise. To lift my face despite the bruises and accept the challenge before me. It is time to redeem my honor. My ji.

I will defeat Brandon Sanderson at a game of Magic: The Gathering.... And you’re going to help me.

In return, we’re going to twitter the game live and report back to Tor.com once it’s all done. To pull this off, I’m going to need a lot of help.

[Read On To Find Out more]

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categories: Gaming, Events
tags: magic, cards, ccg, Brandon Sanderson, Wheel of Time, WOT, Hero of Ages, Dragonmount

posted Thursday July 23, 2009 01:43pm EDT

Beyond the Aryth Ocean: BONUS Part 4: A review of selected Wheel of Time maps

Jason Denzel

Bonus!

Welcome to the Special Bonus, “4th of Three,” All Wheel of Time, Ultra Mega Map Review Article of Dhoom!

In previous articles (here, here, and here) I shared and discussed some of my favorite fantasy-themed maps. We talked about landscapes illustrated for books, digital worlds mapped out for us to explore on the computer, and some unusual maps designed as accessories for gaming.

But now it’s time to reverse course and talk about some maps very near and dear to my heart. I guess no matter how hard I try, I’ll always come back to Robert Jordan’s Wheel of Time series. Sure, I could talk about WoT all day long on Dragonmount, but I suppose this was to be expected. After all, the purpose of a good map is not only to lead you to adventure, but to guide you home.

[The Wheel weaves after the jump]

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categories: Written Word
tags: maps, Robert Jordan, Wheel of Time, WOT, mapping software

posted Friday July 17, 2009 01:08pm EDT

Beyond the Aryth Ocean: Part 3: A review of selected maps in other fantasy media

Jason Denzel

And we have arrived! Welcome to the third and final part of our article series on Awesome Fantasy Maps. So far we’ve discussed maps from novels and computer games. For this last article, I’m going to discuss maps found in other, more “miscellaneous” categories of fantasy entertainment.

Part 1 of our discussion of maps in fantasy novels can be found here. Part 2, in which I review maps from fantasy computer games, can be found here

[Land Ho! See more lands beneath this here southern fold…]

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categories: Gaming, Art & Illustration, Written Word, ...and Related Subjects
tags: Lone Wolf, descent, board games, Joe Dever, geocaching, GPS

posted Wednesday July 15, 2009 09:49am EDT

Beyond the Aryth Ocean: Part 2: A review of selected maps in fantasy computer games

Jason Denzel

Welcome back! Whether you bookmarked, RSS’d, or just wandered in, you’ve arrived at part two of our three-part series where I’ll discuss the maps found in various fantasy-themed worlds.

In case you missed it, you can go here for the first part in the series, where I showcased some maps from a few well-known fantasy novels. For this article, we’ll be exploring the terrains of maps found in some well-known computer games.

Now, at the risk of sounding old and “Get off my lawn”-ish, I’ll state that I believe they just don’t make game maps like they used to. Nowadays every game has an auto-map feature, which is cool, but I kind of miss having a good, hard-core RPG where I’ve got to map my own way. I’ll discuss a few of those games below, but one that comes to mind is the old Wizardry series. I remember playing Bane of the Cosmic Forge as a teenager and being scared out of my pants because I was lost in some dark, digital forest late on Halloween night one year. (I was also probably coming off of a sugar high, which couldn’t have been helping). The only way I could possibly have finished that game was to rely on my hand-drawn maps where every step was meticulously documented. Maybe “kids these days” don’t have the patience. Or maybe I’m just Old School, yo.

Let’s take a look at some maps, shall we?

[Insert your game disk and launch after the jump!]

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categories: Gaming, Art & Illustration
tags: video games, wizardry, Bard's Tale, ultima, Baldur's Gate, Might and Magic, Gold Box, Pool of Radiance

posted Friday July 10, 2009 03:30pm EDT

Beyond the Aryth Ocean: Part 1: A review of selected maps in fantasy novels

Jason Denzel

Well, well, well. After a decade of reporting and blogging about all things related to Robert Jordan and The Wheel of Time, I’m going to do something incredibly impulsive and crazy. Are you ready for this? Get your party hats on. … Wait for it… I’m going to talk about something else for a change!

Yup, that’s right. I, Jason Denzel, a.k.a The Guy Who Runs Dragonmount.com, am going to venture over the borders of Randland, and beyond the horizon of the Aryth ocean to talk about (gasp!) Other Things. I know, I know… calm down, people. It’s a big step, but I’m feeling good about this.

On one hand, I feel a lot like Gollum probably did when he came crawling out of his cave after a thousand years or whatever it was. (“The sunnn! It burns-ssss!”) And on the other hand, I’m feeling pretty good about this little adventure. It’ll be interesting to explore topics with you that don’t involve, “When does the next book come out?” (And before you even dare to ask in the comments: Nov 3.)

Besides, you guys have Leigh to keep you busy with the whole WoT thing. She’s doing a fine job. *Waves to Leigh*

So here we go! For our maiden voyage, in the grand spirit of new adventures and unexplored horizons, let’s take a look at some of the great maps of fantasy literature. This is by no means a complete list of the great ones, or even the most well known. Rather, it’s a list of maps that I’ve pored over for hours during my childhood, and ultimately, have inspired me to imagine my own fantastic worlds.

This is the first article of a three-part series. In this first article, I’ll look at maps in some well-known fantasy novels. In the remaining articles, we’ll discuss maps from computer games and other types of fantasy entertainment.

[Arr! Thar be maps and monsters after the fold!]

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categories: Written Word, Art & Illustration
tags: maps, Tolkien, hobbit, lord of the rings, earthsea, ursula le guin, Margaret Weis, Tracy Hickman, Deathgate, Mistborn, Brandon Sanderson, Patrick Rothfuss, Dune Frank Herbert, Tales of the Otori, Lian Hearn, Robert Jordan, Wheel of Time, Dragonount


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