It seems that gaming and moral dilemmas have undergone a unique sort of marriage lately. Most games of yesteryear were content to focus on the simple choices, if any at all—good, bad, you’re the guy with the gun. But recent years have forced gamers to ponder their in-game decisions a little more thoroughly.
Games such as the Mass Effect and Walking Dead series, Heavy Rain, MGS, The Last of Us, and even the Bioshock and GTA franchises have ascribed heavy moral consequences to in-game choices that in some cases directly impact your playthrough. A Norwegian high school is using The Walking Dead games to teach ethics. Falling into this vein of video games is upcoming indie effort Gods Will Be Watching—a dark, difficult point-and-click adventure premised on forcing you to make difficult choices as often as possible.
Developer Deconstructeam conceived the game in 72 hours during an indie game jam last year, and continued work on it thereafter, turning it into a more robust offering. This led publisher Devolver Digital (of Hotline Miami acclaim) to come on board. Gods places the gamer in the shoes of the aptly named Sergeant Burden, a man in the unenviable position of being at the center of a number of intergalactic tensions that frequently force him to make decisions for the greater good at the expense of his crew and his own psyche. When it comes to base survival, there are no easy choices—a point the game makes abundantly clear as you are faced with sacrificing your crew (or not) to preserve peace, or offing extraneous passengers to preserve rations for your own survival.
Whether the game will be successful or not on launch remains to be seen, but it’s always refreshing to see developers willing to try something new—one of the biggest boons of the indie gaming community. Gods Will Be Watching releases in June for PC, Mac, and Linux. Pre-ordering now saves you 10%.
In other gaming news this week, the Thief reboot tanks, Naughty Dog talks The Last of Us sequel, and Persona comes to North America. Read on!
- Sadly, Eidos’ Thief reboot appears to be a giant miss. But if you’re feeling nostalgic, GOG has the original games on hand for all your replay needs.
- What is indie studio Failbetter Games working on for Bioware? We don’t know yet. They won’t tell us. But we hope they will soon.
- A lot of fans want to revisit the universe of The Last of Us, but would a sequel affect the perception of what many currently see as a perfectly-told story? Writer Neil Druckmann told Reddit earlier this week that there’s about a 50/50 chance we’ll see a sequel. If it comes to fruition, we hope it’s an entirely different story set within the same world.
- Any child of the 90s remembers the heated Nintendo vs Sega console wars. Whether your poison was Genesis or SNES, Game Gear or Game Boy, Dreamcast or N64—it was a good time to be a kid. Well, Seth Rogen is penning a movie on the topic shortly (assuming he can squeeze it in between his work on Preacher.)
- Any Persona fans out there? If so, good news! Atlus is releasing a wave of Persona games in North America, including the hotly-anticipated Persona 5.
- How do you archive an entire virtual universe? That’s what the archivists over at MoMA are hoping to find out with CCP’s Eve Online.
- In perhaps the least surprising news item ever, word has it that Ubisoft’s upcoming RPG, South Park: The Stick of Truth will be censored outside of North America. Censored scenes include an abortion minigame and a lot of anal probing.
- Developer King has abandoned their ludicrous quest to trademark the word Candy in gaming, at least in the US.
- Interested in making your own game? Get GameMaker Studio free for a limited time right now. Scoff all you like, but recent indie hits like Hotline Miami and Spelunky ultimately were built using this software.
- Finally, the latest round of layoffs in gaming came by way of Sony’s Santa Monica Studio, creators of the God of War franchise.