Mon
Mar 4 2013 1:30pm
The Walking Dead, S3 E12 “Clear”

The Walking Dead, S3 E12 Clear

Wow. Seriously, wow. “Clear” and the pilot are hands down the two best episodes The Walking Dead has ever aired. This one ep managed to be tense, fraught, emotional, functional, and explanative without feeling overstuffed or glaringly obvious. Like the pilot, this ep is quiet and focused, holding its gaze on only a few characters with only very brief glimpses at how the rest of the world is dealing with the apocalypse. And that’s what makes it work so well. That and it’s gorgeously crafted, from directing to cinematography to sound mixing to scoring (even if the editing left something to be desired).

This was an ep full of quiet moments. The absence of sound was just as crucial as the noise itself, and they made good use of Bear McCreary’s bombastic score and the more natural environmental sounds. Story-wise, not much happens. The goal is simple: they need weapons so they go get some. Everywhere closer has been picked clean so Rick takes Michonne and Carl (who volunteers) back to his hometown to take the guns he hopes might still be locked up in the Sheriff’s Dept. Michonne overhears Rick explain to his son he brought her along more for “keep your friends close and your enemies closer” than because he needs her. In town, ominous graffiti is everywhere (“No Guilt. You Know That,” “Away With You,” “Turn Around And Live,” “Just Listen,” “Not Shitting You”), warning the living away. A masked figure nearly kills them, and Carl ends up shooting the guy. Turns out it’s Morgan, the guy from the pilot who saved Rick’s life. Michonne and Carl go on a walkabout, ostensibly to get a crib for Lil’ Asskicker, but really so Carl can track down the last remaining photo of his family in happier times. They run a risky mission through a zombie-infested bar, but the payoff is Michonne rescuing the photo and rewarding herself with a cat sculpture. Michonne gets in his good graces (she’s smart enough to realize the easiest way to get in good with the group is through the kid), and Carl gets to act like a 12-year-old boy for a few minutes. Rick has a showdown with Morgan and ends up leaving him behind.

If Scott Gimple can transition writing an episode as great as tonight’s (and hires directors as talented as Tricia Brock) into being a showrunner, The Walking Dead is going to be in wonderful hands next season, but I wouldn’t bet the farm on it. This, like the pilot, is a very particular kind of episode, one that is thematically far better than what usually airs but one that is also far less likely to continuously draw a huge audience. Judging by the angry comments on the more negative reviews (not just on mine), a lot of people aren’t bothered by the lack of depth in the characters or the shoddy storytelling. “Clear” is the antithesis of that. It has more in common, structure-wise, with Mad Men (though still fails to reach such great heights) than it does with the meaningless pulp it usually squeezes out. In a single 45 minute episode we got to know Rick, Michonne, and Carl more than we have in all three seasons. Michonne got more than just lines, she got to speak, emote, and behave like a real person. Carl got to be both a bratty pre-teen and a brave soldier in a way that felt like he was a complex human being rather than a character written to have contradictory personality types to add forced conflict. Rick’s journey was a little heavy on the symbolism, but it was still streets ahead of what the show usually does.

Despite appearances, “Clear” isn’t about coming home but about recognizing your home is gone. It’s like returning to your childhood home you left as a kid and finding the new owners have added a new floor, repainted, and torn down your treehouse. It’s home in name and memories only. Rick and Carl go back to their hometown, but they never really go home. They can’t. Literally, their house was burned down; metaphorically, that way of life, way of living is gone and can never be recovered. This ep tells a very simple surface story but drops enough visual details to allow the viewers to fill in the blanks on their own. The Walking Dead rarely trusts its audience to really think about the show beyond gore, violence, and shouting matches.

The Walking Dead, S3 E12 ClearNot to sound like a broken record, but there are oodles of parallels between this ep and the pilot. Fortunately, Gimple left most of the comparisons up to the audience rather than shouting them at us like the writers usually do. The sign for Erin mimics the sign and the radio signals Rick left for Morgan. Carl killed his mother, unlike Duane who died because he panicked when confronted with his undead mother. (Carl even killed Morgan without hesitation, though of course he didn’t really. It’s also worth noting this is the first time Carl would’ve killed a living person—good practice for when the Governor rolls up again. Second thought: if Carl ends up killing the Governor to save someone’s life, I’m going to be royally pissed at such an obvious plot contrivance.) Rick gets to see first hand what could’ve happened had he stayed out in that creekbed looking for his dead wife. Morgan has been isolated with his pain and abandonment issues for months, and until last week Rick was headed full steam down a similar path. Hopefully Rick will learn something from this experience.

At first that hitchhiker seems like another random redshirt like the hermit, a character who wanders into frame as a too-convenient plot device. This time, however, he functions as a road not taken. In the pilot, Morgan took in Rick, a complete stranger. Morgan owed nothing to Rick, and bringing him into his home could’ve backfired spectacularly if Rick had turned out to be more like Merle or the Governor. He risked his life and that of his son because helping people is what good people do, and only a coward would leave someone to die. But that’s exactly what Rick does with the hitchhiker. He knows he should help him—and if they crossed paths a season ago he probably would have—and that if he doesn’t he’s condemning that man to certain death, but the nice thing about being weak-willed and cowardly is that you get to shift blame off yourself and onto uncontrollable events. Rick did with the hitchhiker the exact opposite of what Morgan did in the pilot, which makes him not the good man Morgan thinks he is but the weakling he truly is. Morgan is right, cowardice is a method of survival just as strong as power and dominance, and being good only gets you dead that much faster. Three possibilities have emerged for Rick: he can go back to ruling his Ricktatorship and end up like the Governor, keep talking to ghosts on the phone and end up like Morgan, or he can try to be a good man in an evil world like he originally wanted to be. Only time will tell....

Final Thoughts

  • “He’s alive.” “Do we care?” “Yeah.”
  • “We’re eating his food now?” “Mat said ‘Welcome.’”
  • Lennie James, you have been sorely missed.
  • As a rat mommy, it broke my heart what they did to those poor little babies. I want to take them home and give them Yogies and kissies.
  • Morgan can’t go back to the prison. That’d mean there are 4 black people on The Walking Dead, and heaven knows that can’t last.
  • Rick is teaching Carl a lot of good lessons, but also a lot of bad ones. And Morgan’s “don’t ever be sorry” line is another in a long line of skills necessary to survive in this hellscape, but another terrible burden for a child to carry.
  • I still have absolutely no concept of the geography in this show. How close (far?) is the prison from Rick’s hometown? If they’re close then shouldn’t they have thought about that as a possible hideout long before, and shouldn’t he have known about Woodbury’s location? It’s a bit of a stretch to think they’d drive several hours out of their way on such a slim chance.

Alex Brown is an archivist, writer, geeknerdloserweirdo, and all-around pop culture obsessive who watches entirely too much TV. Keep up with her every move on Twitter, or get lost in the rabbit warren of ships and fandoms on her Tumblr.

20 comments
Eric Saveau
1. Eric Saveau
Between this and last week's unexpected turn, Michonne is finally getting some dialogue and character development!
Bill Capossere
2. Billcap
I feel like Al Pacino in Godfather III: “Just when I thought I was out, they pull me back in.” This is why, for people who ask, I keep watching the show (though it was getting very close) despite its diminishing returns—because you can recognize the potential in the show. And this one exhibits just what it could do. Of course, it helped that we got a serious boost in acting quality.

But still, this episode was worlds beyond what we’ve been seeing. Sharp. Focused. Character-driven. Patient. Funny. Letting the visuals carry part of the story (it was, after all, a “graphic” novel). Sure, at times it still wasn’t what you might call subtle, but it was uber-restrained for this show. I kept waiting for Rick to find the big mirror so we’d all know Morgan was “mirroring” Rick. Or for Rick and Carl to have a long conversation about the hitchhiker. Instead we get that great silence and just Carl’s looks (wonder what that tells us something about who they trust when they want to convey subtle emotions). The trickys traps and wires etc. made both for a great visual feast and a nice metaphor for the journey. As did the focus on “clear.” An all around great (seriously, great) episode and the kind you just want to grab them by the back of the head and say “why can’t you do more of this—it’s all there for you!”

As for the geography, I kept wondering if I’d entered some time warp or missed some episodes or something. I just couldn’t wrap my head around the idea of “what, that prison has been right around the corner this whole time from his hometown? Wait, what?”

But I was willing to let that go as they made up for it. Great recap and while I know they have no need for it based on ratings, here’s hoping they’ll get such recognition for this show’s jump up in quality they’ll reach for this sort of episode more often.
Eric Saveau
3. TheoABC
Did you really put in a spoiler that Carl will kill the governor? Thanks, Ass.
Eric Saveau
4. sofrina
splendid episode, overall. but that ending, coming back for the backpack, was a gutpuncher. just callous. this was lennie james' emmy-reel, no? it needs to be.
Eric Saveau
5. Lalo
@3 - how 'bout you read that it was SPECULATION Alex doesn't want before you go lambasting a person.

@everyone else - i'm glad I'm not the only one who was like 'wait...the hometown was that close?' I know that Rick kept saying he was pushed further and further out, then got a bit turned around 'cause of the Horde closing them in, but seriously? They backtracked ALL THE WAY to the first season! (maybe that's why Morgan showed up).

I loved Carl in this episode--he's trying so hard to be brave and a brother and (at times) a father figure to little Judith. And Michonne...I don't think her motivations was quite as mercenary as that.

I really wanna know how she snuck in grabbed the photo AND that ugly cat thing so quickly. I mean it was literally here one second gone the next back again before Carl could blink. She really is a ninja.

(now here's hoping they don't ruin the character shiny from this episode)
Eric Saveau
6. Eric Saveau
@TheoABC,

No, that was speculation. It's not at all clear where the show is going to go, which characters are going to die or under what circumstances; but it's reasonable to surmise that the Governor will be killed at some point, and likely via an action taken by one of the characters at the prison. Noting that Carl is willing to kill the living marks him as a potential Governor slayer.

So, not a spoiler, and maybe an opportunity to rethink your childish name-calling.
David Thomson
8. ZetaStriker
Ditto on the rats - well, except the mommy part. I was a rat daddy last I checked, and I squirmed through that whole scene. I have never been more excited about the show when I saw the rat that escaped its cage making a break for it. GO FOR IT, BABY! DISTRACT THE ZOMBIES WITH DELICIOUS HUMANS AND RUN FREE!

This is also incredibly off topic, but what kind of cage are you using for your ratties in those photos?
Eric Saveau
9. Karen S.C.
The hitchhiker thing is bugging me more and more as I think about it. How the heck does some random guy with a backpack survive a zombie apocolypse for a year? So, OK - maybe his circumstances were different until very recently, and the wandering around alone with his backpack thing is new: but it still bugs me; because they didn't even TRY to help him. They didn't even THINK ABOUT trying to help him. I get what the writer is showing there about how maybe it's just not worth it anymore, in their world, to take a chance on a stranger - but non-zombified people are so rare and (should be anyway) precious in the world of the zombie apocolypse - how do you still have an "us against them" mentality when the "us" is down to so few left?
Eric Saveau
10. StupidRecaps
One thing that really sucks is the recap at the start. It completely ruined the 'surprise' that Morgan was the guy attacking them, because they showed Rick trying to talk to him during the intro. It was a blatant reminder that Morgan existed, right before he was brought back in. Then they're attacked by a guy with his face fully concealed... holy jebus, I wonder who that will turn out to be?
I like the show, but I'm really sick of "previously on blur de blurr" ruining what could have been good surprises on good shows.
Eric Saveau
11. sofrina
@9 - callous though it was, what did they have to offer the hiker? they have an escalating conflict with larger, well-fortified group. they have no food... rick insisting that morgan come back was selfish in that light? why drag him into their war? he has no right to drag random survivors into something is definitely going to get people killed and draw in walkers from miles around.

carl thought about helping him. but he learned his lesson after team tyreese were run out. rick is in no mood for more responsibility and michonne... well.
Alex Brown
12. AlexBrown
@Eric, Bill, Lalo, Bulwyf: Yes, yes yes! Such a fantastic ep. And about Michonne getting in and out of the bar so quick, I think that was just a bad edit rather than her being a speed demon.

@Theo: Definitely not a spoiler, but thanks for playing.

@sofrina, Karen: Season 1 and early season 2 Rick would've taken in the hitchhiker, but later season 2 Rick learned his lesson from taking in strange people (remember the guy they kept locked in the barn?). And really, how does a guy survive that long with that much stuff without being suspicious? And he was an idiot. Wandering around like that without a vehicle, carrying that big-ass bag, and shouting to high heaven. He's got a lot of points against him. But mostly enough time has passed that those who have lasted this long have more or less stopped trying to rebuild civilization and moved onto just trying to live through the night. It's kill or be killed, and that's been a hard lesson for Rick to learn. But just because you have to do what you must to survive, doesn't mean you have to be evil about it (like Shane or the Governor).

@Zeta: Yep, I also got inordinately happy when that little rat escaped, and my boys got a nice big hug after that. The cage I have is this one...a little small for 3 grown boys, but it works.

@Stupid: Yeah, I try to tune out the recaps and the previews. AMC sucks as spoiling their own shows.
Fake Name
13. ThePendragon
I'm actually trying to figure out how things are any different at this point than if Shane had been in charge. A few more people might be alive?
Eric Saveau
14. tigeraid
I came to tor today expecting to find Alex the only reviewer on the interwebs to give Clear a negative review. I was pleasantly surprised. Powerful television.
Alex Brown
15. AlexBrown
@ThePendragon: I think if Shane had lived and Rick had died, the group would've fragmented off ages ago. Carl, Lori, Judith, Hershel, and Beth would probably be dead, Glenn and Maggie would've run off on their own after Hershel and Beth's deaths (if they survived Shane long enough), and Daryl and Carol would've also split off. Or so I speculate. Shane, like the Governor, was more interested in the position of power than in the actual running of the government.

@tigeraid: I may be a grumpy old woman who likes to shout at people, but I do try to give praise when merited. And "Clear" definitely merited it.
Eric Saveau
16. Adrianna Dane
An awesome episode with interesting parallels and layers. Loved the development of Michonne's character. A child's needs obviously can't help but hook the emotions of even someone as apparently hardened as Michonne. Excellent characterizations.

I will say I did question the proximity of the prison to Rick and Carl's home town. But was glad to see Morgan.
Eric Saveau
18. tigeraid
To answer all the geography/time questions:

My impression was that only about a year and a half as passed since the first episode (all of the first two seasons took place within a few months, and then they spent the "winter" on the road before finding the prison.)

As far as distance--did they have a long-term destination? Most zombie movies have everyone "going to that enclosed community up in Alaska" or "going to the Government relocation centre only to find it overrun by zombies." Maybe the group DOESN'T want to stray too far from Atlanta?

And let's say they're even a few hundred miles away... That's still a day or so's worth of driving. I would assume they've scoured the local towns near the prison and found nothing. If I had a choice of futily digging around stripped towns looking for stray bullets, while trying to avoid the governor's search parties, OR driving for 4-5 hours back to a place I was pretty sure I left a bunch of guns, I'd take the road trip.
Alex Brown
19. AlexBrown
@tigeraid: Problem with them being only 100 miles from their small town in the suburbs of Atlanta is that if you're that close then there's no excuse for not knowing the prison and Woodbury exist, at least in pre-apocalypse terms. Instead, Rick and company were surprised at the existence of a massive prison and that there was a town right around the corner called Woodbury. Tell me you don't know where the jails and prisons are near you, or that you aren't at least passingly familiar with the names of the surrounding cities. That ignorance of their own geography is what's throwing off the concept of distance.

I understand wanting to stay near home, and that's not problematic at all. And true, they really haven't done that much travelling. This group is all about finding a safe place to hide for long periods rather than going on walkabout. The show has been deliberately obscure about defining the geography, which makes it all the more confusing to figure out what's happening and where they are.
Eric Saveau
20. MariaStahl
Geography: Well, in the pilot, the bad guy(s) who shot Rick were escapees from a max-security prison. I guess I assumed it was THIS prison.

And ditto on the poor ratlets and the pigeons. Even if the walkers failed to peel the cages and get at them, the poor things would have been terrified.
Alex Brown
21. AlexBrown
@Maria: I totally forgot about that plot point, but that only makes the whole geography even more confusing. I really want someone to just draw me a frakking map. If they can do it for Westeros, they can do it for Zombie Georgia.

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