Cold Wind April 16, 2014 Cold Wind Nicola Griffith Old ways can outlast their usefulness. What Mario Scietto Says April 15, 2014 What Mario Scietto Says Emmy Laybourne An original Monument 14 story. Something Going Around April 9, 2014 Something Going Around Harry Turtledove A tale of love and parasites. The Devil in America April 2, 2014 The Devil in America Kai Ashante Wilson The gold in her pockets is burning a hole.
From The Blog
April 13, 2014
Game of Thrones, Season 4, Episode 2: “The Lion and the Rose”
Theresa DeLucci
April 11, 2014
This Week’s Game-Changing Agents of S.H.I.E.L.D. Was Exactly The Problem With The Show
Thom Dunn
April 8, 2014
Let’s Completely Reimagine Battlestar Galactica! Again. This Time as A Movie!
Emily Asher-Perrin
April 4, 2014
The Age of Heroes is Here. Captain America: The Winter Soldier
Chris Lough
April 3, 2014
A Spoonful of Music Makes the Nanny: Disney’s Mary Poppins
Mari Ness
Showing posts by: Theresa DeLucci click to see Theresa DeLucci's profile
Dec 13 2013 2:00pm

The Walking Dead Season 2 Telltale Games

The success of Telltale Games’ The Walking Dead series came as a surprise to many, including yours truly, but the showers of accolades were certainly a testament to the sheer amount of polish and effort the developer poured into the games. Telltale’s near-mastery of the episodic format (gained through years of refinement) culminated in the first season of the Walking Dead games, making a second season a foregone conclusion. Let’s see what’s in store.

[“You’re either livin’ or you’re not...”]

Dec 10 2013 10:30am

Game of Thrones Telltale Games

This year’s edition of Spike TV’s Video Game Awards aired this past week, giving gamers a sneak-peek at some major new upcoming franchises, as well as the opportunity to debate the merits of the network’s 2013 award choices. One of the night’s biggest announcement came from Telltale Games, as the game developer confirmed that they acquired the rights to produce a series of games coming in 2014 based on George R. R. Martin’s ASOIAF universe, and likely serving as complementary content to HBO’s Game of Thrones television series.

[You win or you die...]

Nov 21 2013 12:00pm

Star Wars

Earlier this year, we learned that EA, for better or for worse, had assumed control of the Star Wars video game license from Disney, ensuring the franchise’s near future in the gaming-verse. This week, we learned a few more details about one of the largest IP deals in gaming history, including its duration and EA’s intended direction for Star Wars games going forward.

[“Hokey religions and ancient weapons are no match for a good blaster at your side, kid...”]

Nov 15 2013 3:00pm

Game developer Naughty Dog is no stranger to making waves in the PlayStation world, having pioneered the PS3’s flagship franchise in the Uncharted series and one of the console’s best games of all time in The Last of Us. Last night’s PS4 All Access exclusive let us in on the developer’s latest projects, and fans of both of Naughty Dog’s hit franchises will be very, very happy.

[Something old and something new...]

Nov 7 2013 3:00pm

Assassin's Creed 4 Black Flag

Last week saw the release of one of the season’s most anticipated games—Assassin’s Creed 4: Black Flag launched, and the inner pirate in every gamer around the world rejoiced. But as we all know, expectations are one thing, and fulfilling them is another matter entirely. So did Ubisoft’s latest offering live up to the hype? Let’s see what the gaming-verse had to say.

[Weigh anchor and hoist the mizzen...]

Oct 31 2013 2:00pm

As many of us prepare for an evening full of candy and horror movies, or perhaps a night of drunken, costumed debauchery, we here at wish to humbly offer up a third option: the horror video game. The genre has come a long way over the years, and while it’s true that horror is an intrinsically personal and somewhat variable experience, at this point in time there’s a little something out there for everyone. So, what better way to spend the Halloween Edition of the Gaming Roundup than with a list of our favorite scary games?

[Don’t startle the Witch...]

Oct 25 2013 11:00am

Batman Arkham Origins

In his early years, Gotham’s Dark Knight occasionally came across as a brash, raw, and aggressive protector (especially evidenced throughout the Legends of the Dark Knight arcs). Warner Bros.’ Batman: Arkham Origins is an attempt to recapture this era of Batman—the early years, if you will. Despite some early trepidation due to the fact that the franchise was moving away from original developer Rocksteady and into the hands of relative newcomer, Warner Bros. Games Montreal, everything we’ve seen and heard regarding the game thus far indicates that Arkham Origins is a worthy successor to Arkham Asylum and Arkham City.

[Become the hero Gotham deserves...]

Oct 18 2013 3:30pm

Mass Effect 3 launched a year and a half ago, and with it came an (admittedly controversial) official end to the tale of Commander Shepherd, intergalactic hero extraordinaire. That said, any Alliance soldier with a good head on their shoulders could tell you that it’s only a matter of time before BioWare returns gamers to the Mass Effect universe, and this past week, we learned a little more about what the franchise’s next offering might look like.

[Tentatively excited and curious: humans, what’s next for Mass Effect?]

Oct 10 2013 3:00pm

Gabriel Knight

Gabriel Knight: Sins of the Fathers was one of the best point-and-click adventure/puzzle games of the 90s, if not beyond. A compelling mystery about a New Orleans bookseller investigating a series of occult murders, Gabriel Knight might not have stood the test of time graphically, but Jane Jensen’s witty, twisted script and challenging puzzles resulted in an eminently replayable game, even today. And we haven’t even mentioned the superb voice acting by Tim Curry as the title character and Mark Hamill before his Batman days.

So imagine our delight when Jensen announced a remastered Gabriel Knight 20th anniversary edition releasing in 2o14.

[Gabriel’s mini-stereo isn’t exactly high-fidelity. Then again, neither is he.]

Oct 3 2013 3:00pm

Half Life 3 Valve

Just a few short weeks ago, the gaming world felt a great disturbance in the Force, as if millions of Half-Life 3 fans cried out in terror and were suddenly silenced. Valve voice actor John Patrick Lowrie had let it slip in an interview that, to the best of his knowledge, Half-Life 3 was not in development, and so gamers everywhere broke out their torches and pitchforks and stormed Valve’s virtual front gates, decrying the developer’s apparent neglect of their flagship franchise.

Well, a lot has changed since then.

[“They’re waiting for you, Gordon. In the test chamberrr.”]

Sep 26 2013 4:30pm

Baby Video Games

A few short months ago, the FTC released a detailed report discussing the success (or lack thereof) of various retailers in enforcing age restrictions on different forms of media, including video games, movies, DVDs, and music. Surprisingly (that is to say, surprising only if you attach any weight to the frequent, tired media refrain of blaming games for all that is wrong with the world), the FTC reported that not only are video game retailers the best at enforcing age ratings, but they have been the best for a fairly sustained period of time.

So where does it all break down?

[Read more...]

Sep 20 2013 2:15pm

Happy GTA V week, everybody! As it turns out, we managed to wrest ourselves away from Los Santos just long enough to bring you the week in gaming, but surprisingly enough, the story that most caught our eye this week wasn’t the launch of one of the most anticipated games of all time—rather, it has to do with a game that never was. A few days ago, leaked concept art and some early footage of Turok 2—a game cancelled before it was even announced back in 2009—emerged, leaving us wistfully thinking of what might have been, and reflecting on the present fate of dinosaurs in video games.

[“I... am... TUROK!” The only line of dialogue in the original. Seriously.]

Sep 12 2013 3:30pm

Happy GTA V launch week! Or, as thousands of Americans across the country know it, the week leading up to a mysterious, synchronized, incapacitating illness that strikes swiftly and suddenly on launch day. As the game’s release nears, developer Rockstar has steadily increased the flow of information and gameplay details. Accordingly, the past few days have brought us further updates on gameplay, budget, and movie deals. Get ready to play what might well be the most expensive game ever made.

[“Why did I move here? I guess it was the weather...”]

Sep 11 2013 9:30am

Movie tie-ins are almost universally the bottom feeders of the gaming world.

Hungry studios looking for a return on their investments seek out any and all opportunities to make extra money through licensed merchandise, like the nostalgic pangs you get when you remember your favorite childhood Star Wars lunchbox—companies looking to turn a profit net some worthwhile pop culture detritus. Video games are not often one of those things. Typically slapped together for a low budget under a tight deadline and with little serious thought to concepts like, you know, gameplay and design, most tie-in titles are critical and commercial flops.

[But there is an exception to the rule...]

Sep 9 2013 10:00am

Riddick Vin Diesel

Fans of Vin Diesel’s best-loved character Riddick have been waiting nine years for the promised sequel to 2004’s Chronicles of Riddick and its predecessor Pitch Black (to say nothing of the top-notch video game installments). We’ve perked up at any offhand mention of a new movie in interviews and taken heart in teasing messages posted by Diesel himself on his personal fanpage. Now, at last, Riddick is back in a new adventure that is more of a series reboot than a proper continuation of the intergalactic convict’s story.

Stripped down literally and figuratively, Vin Diesel and director David Twohy deliver one of the stranger examinations of machismo dressed in sci-fi trappings in recent memory. After waiting so long, so patiently, I had a lot of feelings watching Riddick. There’s some good, some disappointing, and some frankly really, really disturbing.

Spoilers after the cut.

[You can’t please everyone, but you don’t have to offend either...]

Sep 6 2013 12:00pm


PAX Prime rolled through Seattle this past weekend, and brought with it a bevy of gaming news on upcoming indie efforts and blockbusters alike. While there were no announcements or reveals of a major nature, PAX provided an opportunity for developers to show some more of the substance behind their already-announced efforts, which is certainly good news for fans of mechs, pirates, and dragons.

[Assassin’s Creed IV: Black Flag, Titanfall, Elder Scrolls Online, and more...]

Sep 4 2013 12:00pm

2000’s Pitch Black was a tightly-focused horror movie set in a science fictional universe. Much like the Alien franchise before it, Pitch Black’s sequel sought to take the seed of the original idea—namely Vin Diesel being a murderous badass—and expand upon it. Only things went horribly, terribly, and hilariously awry. Suffering from the worst kind of sequel-itis, The Chronicles of Riddick broadens the scope of the original movie so hugely the only thing it has in common with its predecessor is Vin Diesel’s goggles.

And yet... there’s still something pretty over-the-top great about an SF/fantasy universe as conceived by unabashed nerd Vin Diesel and director David Twohy. Vin Diesel (you really have to type out his full name every time) is just so earnest when talking about Riddick and his journey, it’s hard not to fall in love with what the movie was trying for. Maybe after putting on goggles—possibly the beer kind—of your own.

[When was the last time you smelled beautiful?]

Sep 2 2013 2:00pm

Pitch Black, Riddick, Vin Diesel

There’s no magic formula for making a sleeper hit, but one of the best ways to achieve it is to have a standout lead character. Before 2000’s Pitch Black, Vin Diesel was relatively unknown, more memorable for his name than his actual performances. He wrote, directed and starred in two well-received indie features and was subsequently cast in a small but shining role in Saving Private Ryan and voiced the Iron Giant. David Twohy’s scifi-horror film introduced Vin Diesel and the growling, grunting glory he’s now known for to a more mainstream audience. While Pitch Black can’t quite stand up to the genre heavyweights that it apes, like Alien and The Thing, it’s a visceral and exciting examination of characters behaving badly, but rarely stupidly. Except for Claudia Black.

  [“You’re not afraid of the dark, are you?”]

Aug 29 2013 5:00pm

Nintendo 2DS

Nintendo made a few waves this week by announcing the impending launch of the 2DS, a budget version of their current handheld, the 3DS. The 2DS is fully compatible with all 3DS and DS games, but differs from the 3DS in a few major ways—it drops 3D support and ditches the 3DS’s clamshell design, essentially taking on the form factor of a fully-extended 3DS without the ability to fold. Predictably, the internet masses issued forth a wave of displeasure (as internet masses are wont to do upon the announcement of, well, pretty much anything). However, in the case of the 2DS, there may be a few legitimate reasons for skepticism.

[Come meet the portable that no longer wants to be portable...]

Aug 23 2013 5:00pm

Love in the Time of Global Warming Francesca Lia BlockFrancesca Lia Block, author of over twenty-five novels including the acclaimed Weetzie Bat series, returns with another magical, mythological YA tale. Set in Los Angeles after a devastating earthquake and tsunami, seventeen-year-old Penelope (Pen) is the sole survivor of her family and travels the American Southwest on an odyssey that mirrors Homer’s epic in plot, if not scale. Told in Block’s distinctive whimsical style, Love in the Time of Global Warming stands out as a uniquely poignant allegory of self-acceptance within the framework of dystopian fiction tropes.

[Read more...]