This Chance Planet October 22, 2014 This Chance Planet Elizabeth Bear We are alone, except for the dog. Nuestra Señora de la Esperanza October 15, 2014 Nuestra Señora de la Esperanza Carrie Vaughn A Wild Cards story. The Girl in the High Tower October 14, 2014 The Girl in the High Tower Gennifer Albin A Crewel story. Mrs. Sorensen and the Sasquatch October 8, 2014 Mrs. Sorensen and the Sasquatch Kelly Barnhill An unconventional romance.
From The Blog
October 23, 2014
Devil in a Blue Dress: Horns by Joe Hill
Alex Brown
October 21, 2014
Fall 2014 Anime Preview: Symbiotic Alien Hands Don’t Make Good Pets
Kelly Quinn
October 21, 2014
Happily Remixed and Mashed-Up Ever After: Modern Fairy Tales!
Leah Schnelbach
October 20, 2014
Snow White: The Blankest Slate of Them All
Natalie Zutter and Emily Asher-Perrin
October 17, 2014
The Bloody Books of Halloween: The October Country by Ray Bradbury
Will Errickson
Showing posts by: Pritpaul Bains click to see Pritpaul Bains's profile
Thu
Jun 19 2014 3:00pm

Gaming Roundup: When Will We Truly Experience Next-Gen Gaming?

Metal Gear Solid

Next-gen consoles have now been in the marketplace for 6 months (or just over a year if you include the Wii U, which doesn’t quite stack up hardware-wise with the PS4 or Xbox One). Over that period of time, Sony sold over 7 million PlayStation 4 units. Estimates place Microsoft’s Xbox One in the 5 million units sold range. Even the Wii U showed a resurgence in sales numbers with the launch of Mario Kart 8, and more growth is sure to come as Zelda, Super Smash Bros, and other powerhouse Nintendo titles hit the console. It’s safe to say that next-gen consoles are starting to establish and replace last-gen consoles in living rooms around the world, but when it comes down to it, we as gamers have barely seen the tip of the iceberg as it pertains to true next-gen gaming.

[Where does the future of gaming lie?]

Thu
Jun 12 2014 4:00pm

Gaming Roundup: The Best of E3 2014

The Electronic Entertainment Expo, more commonly known as E3, rolled through Los Angeles this past week, bringing with it a treasure trove of trailers and previews showing off the best of gaming to come. For those not in the know, E3 is widely considered to be the industry’s premier showcase for games in development, and with this being the first show since the release of next-gen consoles, there was plenty of pretty on display.

We know that keeping up with all the news filtering out of E3 can be a daunting task, so we did the legwork for you and zeroed in on what we consider to be the show’s most exciting titles. Consider this your one-stop shop for the most impressive games coming out of this year’s convention.

[Grab a snack and buckle in. Trailers ahoy!]

Thu
Jun 5 2014 12:00pm

Gaming Roundup: Round 10... Fight! A First Look at Mortal Kombat X

Mortal Kombat X

NetherRealm Studios breathed new life into the Mortal Kombat franchise in 2011 with the launch of Mortal Kombat 9—a game that not only returned to the IP’s gloriously gory roots but also added a robust fighting system that enabled the game to sustain a community of serious gamers over the long haul, after the initial blood-soaked novelty of tearing out a character’s spine and beating them with it had worn off. Now NetherRealm’s looking to build on its success in Mortal Kombat X, coming 2015. What can we expect?

[“Who’s next?”]

Thu
May 29 2014 2:30pm

Gaming Roundup: Watch Dogs Turns You Into A Hacker Extraordinaire

Watch Dogs

It was an eventful week for Ubisoft’s latest offering, the hotly-anticipated Watch Dogs. Not only did the game launch this past Tuesday, but it quickly became the fastest-selling title in Ubisoft history (yes, that includes all the Assassin’s Creed games, as well) and instigated a real-life bomb scare in Australia, to boot (note to Ubisoft PR: small beeping safes in newsrooms from an unknown sender... maybe not the best idea). So what’s the deal with Ubi’s hack-heavy shooter?

[“I saw something no one was meant to see.”]

Thu
May 22 2014 1:30pm

Gaming Roundup: M-M-M-Monster Kill. Epic Revives Unreal Tournament for Free

Unreal Tournament 2014

When the first Unreal Tournament—developed by Epic Games—came out in 1999, it helped introduce and popularize the arena FPS sub-genre, bringing multiplayer-focused FPS gameplay to the masses in a futuristic interplanetary setting. Most 90s PC gamers will recall the game’s memorable arcade announcer (“M-M-M-Monster Kill!”), the iconic Capture the Flag map, Facing Worlds, as well as the rivalry fostered with contesting developer id Software’s Quake III Arena which released at virtually the same time. UT went on to spawn 3 sequels before Epic put the franchise on hold after the 2007 launch of Unreal Tournament 3. On hold, that is, until now—Unreal Tournament is back, and this time it’s free.

[Click to draw first blood...]

Thu
May 15 2014 5:00pm

Gaming Roundup: What Does the Future Hold for Nintendo?

Super Mario Bros Wii U

Let’s be honest—2013 and 2014 haven’t been the kindest couple of years to Nintendo, the former console giant currently relegated to the role of little brother in the modern console wars between Sony and Microsoft. Between developers taking potshots at the company’s most recent console—the Wii U—and their latest fiscal results citing nearly a half-billion dollars in losses due largely to poor Wii U sales, Nintendo has had a rough go of it, resulting in an inevitable slew of speculation questioning their hardware’s viability in the modern market. There are certainly some mitigating factors to consider, but it’s clear that the company’s current path may lead to treacherous waters. So what does the future hold for Nintendo? Will they continue with hardware development? Can they absorb their current losses? CEO Satoru Iwata shed some light on these questions in an Investor Q&A this week.

[Proprietary software may be the Wii U’s salvation...]

Thu
May 8 2014 3:00pm

Gaming Roundup: The Witcher 3: Wild Hunt Looks to Make RPG History

The Witcher 3 Wild Hunt

CD Projekt Red, the Polish development studio for the critically acclaimed Witcher series, is no stranger to innovation in the realms of RPG narrative, graphics, and gameplay. The first two games of the franchise, The Witcher and The Witcher 2: Assassin of Kings (based on Polish author Andrzej Sapkowski’s dark fantasy Witcher saga) met huge critical and financial success—a feat that enabled the developer to limit the size of their dev teams and build games at their own pace with an almost unheard-of level of autonomy in the industry. CD Projekt Red is currently hard at work on the trilogy finale, The Witcher 3: Wild Hunt, and they’re looking to end the franchise with what they hope will be considered the greatest modern RPG to date.

[“Some fight for glory, justice, or gold. I fight for those I hold dear.”]

Thu
May 1 2014 3:30pm

Gaming Roundup: Destiny Hopes to Step Out of Halo’s Shadow

Prior to Halo’s initial launch for the original Xbox all the way back in 2001, the game and its development studio, Bungie, had to put up with a fairly large number of skeptics questioning the feasibility of adequately translating a modern first-person shooter onto current-gen consoles (or perhaps more significantly, console controllers). Needless to say, Halo’s success erased any doubts as to the long term success of the FPS genre on modern consoles, and paved the way for today’s console FPSes to boot. In 2014, Bungie is faced with a different sort of challenge—to ensure their next game, Destiny, doesn’t just warrant dismissal as a next-gen Halo, but instead can stand on its own two feet and carve out its own niche in gaming history.

[It’s tough to bet against Bungie...]

Thu
Apr 24 2014 4:50pm

Gaming Roundup: Dragon Age: Inquisition Ignites the Skies on October 7

Dragon Age Inquisition

Dragon Age: Inquisition received a new trailer and a release date this week, and from what we’ve seen so far, the game continues to look incredibly promising. In addition to the trailer’s release date announcement and the showcasing of some incredible next-gen graphics, we learned that BioWare is giving their dragon combat system a complete makeover. (Hint: anyone remember Soldier of Fortune II?)

[“Whatever we were before, we are now... the Inquisition.”]

Thu
Apr 17 2014 5:00pm

Gaming Roundup: PAX East Edition

Pax East 2014

PAX East hit Boston this week, and massive throngs of gamers turned out to explore the industry’s latest offerings, indie and mainstream alike. There was the odd game reveal, a plethora of indie offerings, and updates on some previously announced mainstream titles, including such highly anticipated titles as Evolve, Shinji Makami’s The Evil Within, and Telltale Games’ first foray into the Borderlands universe.

[Read More]

Thu
Apr 10 2014 2:30pm

Gaming Roundup: Return to Tamriel in The Elder Scrolls Online

Gamers everywhere have been jonesing for a return to the continent of Tamriel ever since the launch of Skyrim. This week, many a prayer was answered by Bethesda and ZeniMax Online Studios as the new Elder Scrolls-based MMO, The Elder Scrolls Online, launched to much fanfare. How does the new multiplayer adventure stack up to its single player predecessors?

[Those pesky Daedric Princes are always up to no good.]

Thu
Apr 3 2014 3:00pm

Gaming Roundup: The Creator of The Longest Journey Enters Horror Gaming with Draugen

Draugen

Way back in 1999, developer Ragnar Tørnquist and a small Norwegian studio named Funcom released a little point-and-click game called The Longest Journey, which gained repute as one of the best adventure games of all time, driven by one of the most memorable female gaming protagonists ever. In 2012, Tørnquist launched his own independent studio, Red Thread Games, with the intent of revisiting the universe established in The Longest Journey and its sequel, but in between, he and his team found the time and resources to fund Draugen — an upcoming horror mystery game that looks to be part Alan Wake, part Amnesia, and part Gone Home.

[“The sea is calling.”]

Thu
Mar 27 2014 4:00pm

Gaming Roundup: Plant the Seeds of Revolution in Assassin’s Creed Unity

Developer Ubisoft launched their first trailer for the next Assassin’s Creed game this week, titled Assassin’s Creed Unity. Under development for over three years, Unity is the first AC game designated as next-gen only. Any details beyond the brief teaser shown in the trailer are scarce, but let’s see what we can glean about Ubisoft’s latest offering.

[“Let them eat cake!”]

Thu
Mar 20 2014 3:00pm

Gaming Roundup: Virtual Reality, Finally Within Reach

PS4 virtual reality

The big news coming out of this week’s Game Developers Conference stemmed chiefly from Sony’s official announcement of their entry into the virtual reality ring with their very own VR headset, codenamed Project Morpheus, which they hope will become PS4’s killer app down the road. If early reports are accurate, the new hardware shows a lot of promise, but Sony’s not the only player on the field.

[“This is the key to a new order. This code disk means freedom.”]

Thu
Mar 13 2014 3:00pm

Gaming Roundup: Dragon Age: Inquisition Patrols the Skies This Fall

Dragon Age Inquisition

Fans of BioWare’s Dragon Age franchise have a lot to look forward to later this year as the series returns to gaming screens everywhere via the upcoming Dragon Age: Inquisition. The story-focused medieval fantasy RPG series is, along with Mass Effect, one of BioWare’s flagship franchises, and Inquisition marks the developer’s first foray into next-gen consoles. So what can we expect from BioWare’s latest?

[“This is the world we’re trying to save.”]

Thu
Mar 6 2014 3:00pm

Gaming Roundup: Arkham Knight Puts You In The Driver’s Seat... Of The Batmobile

Batman Arkham Knight

In many ways, developer Rocksteady Studios revolutionized modern superhero video games via their conception of the Batman: Arkham series. Their work spans the first two games of the series (the innovative Arkham Asylum and Arkham City), and presented gamers with a darker Bruce Wayne, tight storylines, memorable villains, and innovative combat/exploration gameplay. This year, Rocksteady will develop what is suspected to be their final Arkham game (though undoubtedly the series will live on through other developers) in Arkham Knight—a game that seems poised to build on the legacy of Asylum and City.

[“In death, I will love you forever...”]

Thu
Feb 27 2014 3:30pm

Gaming Roundup: Kill A Friend, Save The World in Gods Will Be Watching

Gods Will Be Watching

It seems that gaming and moral dilemmas have undergone a unique sort of marriage lately. Most games of yesteryear were content to focus on the simple choices, if any at all—good, bad, you’re the guy with the gun. But recent years have forced gamers to ponder their in-game decisions a little more thoroughly.

Games such as the Mass Effect and Walking Dead series, Heavy Rain, MGS, The Last of Us, and even the Bioshock and GTA franchises have ascribed heavy moral consequences to in-game choices that in some cases directly impact your playthrough. A Norwegian high school is using The Walking Dead games to teach ethics. Falling into this vein of video games is upcoming indie effort Gods Will Be Watching—a dark, difficult point-and-click adventure premised on forcing you to make difficult choices as often as possible.

[How far would you go?]

Thu
Feb 20 2014 3:00pm

Gaming Roundup: Dark Souls II Tries to Tell You It Isn’t About Death, Lies

Dark Souls 2

When developer From Software launched the original Demon’s Souls back in 2009, it became a surprise hit—a dark, beautiful game hailed as a throwback due to its steep difficulty and penchant for killing gamers thousands of times over but keeping them crawling back for more. The game’s sequel, Dark Souls, made death even more prevalent, downright reveling in the player’s gory demise. In an age where challenge in mainstream video games is increasingly rare, From’s Souls franchise is a prominent and noteworthy standout. So what can we expect from the next installment, Dark Souls II?

[This isn’t about death... except it is.]

Thu
Feb 13 2014 5:00pm

Gaming Roundup: The Creators of Left 4 Dead Take an Evolutionary Multiplayer Leap

Evolve

The original Left 4 Dead brought us murderous zombie multiplayer mayhem polished to a sheen and on a scale gamers had never before experienced. The simple premise of a team-based survival horror game jam-packed with so many zombies that even Serious Sam sat up and took notice had a universal and lasting appeal—one that led to an equally successful sequel and whispers of a third game in-development over at Valve. How could Turtle Rock Studios, the creators of Left 4 Dead, possibly follow up their own act? Let’s take a look at Evolve.

[Happy hunting...]

Thu
Feb 6 2014 3:00pm

Gaming Roundup: The Thief Reboot Steps Out Of The Shadows

Thief Reboot

Fifteen years ago, Looking Glass Studios and Ken Levine (a key contributor to such gaming classics as System Shock 2 and the Bioshock franchise) took a risky step by developing and releasing Thief: The Dark Project—an unconventional stealth-based steampunk PC exclusive that used light and sound as core gameplay mechanics to promote non-confrontational combat in an FPS market saturated with spray ’n pray splatterfests. The game was a hit, and its surprise success spawned two sequels—the last of which launched in 2004. The series then went (aptly) dark for nearly a decade... until last year, when Eidos Montreal and Square Enix officially announced a new entry to the franchise that will effectively reboot the series.

[What’s yours is mine...]