It seems that gaming and moral dilemmas have undergone a unique sort of marriage lately. Most games of yesteryear were content to focus on the simple choices, if any at all—good, bad, you’re the guy with the gun. But recent years have forced gamers to ponder their in-game decisions a little more thoroughly.
Games such as the Mass Effect and Walking Dead series, Heavy Rain, MGS, The Last of Us, and even the Bioshock and GTA franchises have ascribed heavy moral consequences to in-game choices that in some cases directly impact your playthrough. A Norwegian high school is using The Walking Dead games to teach ethics. Falling into this vein of video games is upcoming indie effort Gods Will Be Watching—a dark, difficult point-and-click adventure premised on forcing you to make difficult choices as often as possible.
[How far would you go?]