DriveThruRPG is the biggest vendor of roleplaying material in PDF form. There are others (and I’d like to do a fresh survey of the markets this spring), but this is the one co-owned and backed by several of the industry’s relatively large players and with the largest sweep of the commercial side of the field. White Wolf sells here, and Mongoose, and Fantasy Flight Games, and Green Ronin, and on and on.
The DriveThru management have taken up charitable support in the wake of past crises, and are doing it again for help with Haiti’s recovery, in the biggest way yet for them. They’re matching all donations made to Doctors Without Borders, and have provided some easy links for donating. But they’ve also got a sale going. For $20, customers can buy a bundle of PDFs from lots of DriveThru’s partners worth at least $1000 US. Many such claims are worth treating with skepticism, but if you look at the list of who’s contributed files to the project, it clearly holds up. The list goes on and on and on and on….
There’s some of the best of the d20/D&D 3rd edition boom of the early 2000s (vintage Spycraft books); Green Ronin’s awesomely Phildickian alternate ‘70s gone very bad (Damnation Decade); Marcus Rowland’s game of the 20th century given the sort of respectful attention to precise detail that made Xena such fun to watch (Diana: Warrior Princess); the intriguing-sounding steampunk soap opera game Full Light, Full Steam, which has some drama-advancing mechanics I’m curious to try out; the Savage Worlds edition of Adamant’s wonderfully, awesomely Edgar Rice Burroughs-ian Mars; Jamie Chambers’ Serenity Roleplaying Game...quite a few things I knew I wanted, and quite a few I'm sure willing to look at given this kind of deal.
I don’t see an expiration date on this offer. If one turns up, I’ll update this post. In the meantime, if you’re at all curious about the state of the roleplaying market, this is a heck of a way to see a big slice through it.
Photo by Flickr user austinevans, used under Creative Commons license.
Bruce lives in Seattle, WA, and notices his hard drive sagging under this sudden influx of data. He is freshly happy for the iPhone app GoodReader, which helps a lot with big PDFs on his well-loved little analytical engine.









It’s not quite true that “if Kenneth Hite doesn’t know it, it’s not worth knowing” when it comes to the Lovecraftian world. Ken himself will tell you with great pleasure about his ongoing discovery of new facts and interpretations and of new things to do with those ideas, for starters. But it is nonetheless true that Ken has knowledge and love of Lovecraft and his works that runs very deep and wide, through channels others of us might never see without his expert guidance. Think of Ken as the world’s nicest incarnation of the sinister bargeman who poles you silently through dark waters in deepest night (or better yet, the crepuscular light of an approaching morning in which the sky glows with the hues of a sun gone strange), and who quietly explains the mysteries around you so as to turn vast ignorance into wise dread. And it’s fun to go for the ride with him.
Conversations With ADD: The Comics Interviews of Alan David Doane
Here’s what I’d like to see, either pointers to existing work on the subject or getting to watch someone with better, wider information than I have inventing it: discussion of making decisions about reading priorities that draws on the facts of human maturation in ways shaped by scholarship as well as personal impression.
Charles Stross’ Saturn’s Children is a 2009 Hugo Award nominee for Best Novel.
David Eddings passed away yesterday, at the age of 77. At the risk of sounding cliched, he’ll be missed.
Nobody told me that May 2009 was my month for finding old subversions made funny. First it was 

This is great. Bram Stoker’s Dracula is an epistolary novel, every letter and diary entry given a date. (And Stoker did a lot of calendar work to make sure it all fit.) Whitney Sorrow is 
The roleplaying world has lost the other half of its founding duo this week. Dave Arneson, who introduced Gary Gygax to the possibility of roleplaying gaming, succumbed to cancer on April 7th, at the age of 61.
The Cole Protocol, written by
Big Numbers is one of the great unfinished works in the comic book world. In 1990, Alan Moore and Bill Sienkiewicz set out to make a 10-issue series about the effects of an American-built mall on an English town. The first two issues are great reading, full of Moore at his quirky, most observant best, sympathetically portraying people in a wide sweeping range of present states and prospects, and full of Sienkiewicz’s fascinating pen and pencil work, evoking mood and mental conditions with flights of fancy and exaggeration, then swooping back to meticulously detailed realism.
Formally: 
I have a
Monday night, the next stage in events leading up to the Wrath of the Lich King expansion started. The Herald of the Lich King unleashes attacks on the Horde capital of Orgrimmar and the Alliance capital of Stormwind. For 15 minutes or so, undead frostwyrms fill the sky over part of the capital (Valley of Honor in Orgrimmar, the Harbor in Stormwind) while massive abominations—Frankenstein’s monster-style construct—roam the ground. Champions of the faction lead the battle, so that players’ characters fight alongside Thrall or Varian Wrynn and other prominent NPCs. I haven’t yet checked out the Alliance version, but the Horde one comes wrapped in some fun dialogue and developments, with Horde leaders arguing restraint versus boldness in taking the fight to the Lich King, an argument that escalates to a full-blown duel, and the decision to take the offensive made out in public where everyone gets to see it. The event plays out several times an hour.


















