Cold Wind April 16, 2014 Cold Wind Nicola Griffith Old ways can outlast their usefulness. What Mario Scietto Says April 15, 2014 What Mario Scietto Says Emmy Laybourne An original Monument 14 story. Something Going Around April 9, 2014 Something Going Around Harry Turtledove A tale of love and parasites. The Devil in America April 2, 2014 The Devil in America Kai Ashante Wilson The gold in her pockets is burning a hole.
From The Blog
April 13, 2014
Game of Thrones, Season 4, Episode 2: “The Lion and the Rose”
Theresa DeLucci
April 11, 2014
This Week’s Game-Changing Agents of S.H.I.E.L.D. Was Exactly The Problem With The Show
Thom Dunn
April 8, 2014
Let’s Completely Reimagine Battlestar Galactica! Again. This Time as A Movie!
Emily Asher-Perrin
April 4, 2014
The Age of Heroes is Here. Captain America: The Winter Soldier
Chris Lough
April 3, 2014
A Spoonful of Music Makes the Nanny: Disney’s Mary Poppins
Mari Ness
Showing posts tagged: videogames click to see more stuff tagged with videogames
Thu
Jan 23 2014 6:05pm

There was a time, shrouded in the mists of the distant past, when 8-bits ruled the earth. When donkeys and Italian plumbers and snotty duck-hunting dogs haunted our dreams. A YouTube user, using the dignified moniker of NicksplosionFX, has edited together an exhaustive collection of the start screens of nearly ever NES game, in alphabetical order. Sit back, friends. Pause Arkham City for a moment, and allow the nostalgia to wash over you like a blocky, pixelated blue wave. 

[Dragon Warrior! Space Harrier! The Hudson Hawk game!]

Wed
Oct 2 2013 11:00am

Beyond Two Souls Ellen Page

“True character is revealed in the choices a human being makes under pressure. The greater the pressure… the truer the choice to the character’s essential nature.”Robert McKee, creative writing instructor

On Tuesday, October 8th Quantic Dream’s Beyond: Two Souls will hit the PS3. This highly-anticipated follow-up to 2010’s Heavy Rain—which won multiple “Game of the Year” awards for its groundbreaking approach to interactive storytelling—stars Hollywood actress Ellen Page, and is likely to become the fastest-selling interactive narrative ever created.

[Read More]

Wed
Jul 31 2013 11:00am

Story Worlds Banner

Story Worlds is a series about storytelling and world-building in film TV, books, games, and more. Congrats: you’ve arrived for the first installment! In future weeks, I’ll be visiting many “story worlds” from every popular medium and genre and exploring what makes them memorable. For today, I thought I’d start with a simple question: why do stories even matter?

[Read more]

Tue
Sep 4 2012 1:00pm

Naughty Dog’s The Last of Us was one of the most talked-about demos in the PAX exhibit hall; those who braved the epic wait times were treated to an exclusive twenty minutes of live gameplay footage from the forthcoming post-pandemic action/survival title. Emphasis on the survival.

Patient gamers were herded through a door and locked in a small, filthy, fake bathroom, complete with rotting corpse in a tub—a set piece from the game’s teaser trailer. Before the hands-off demo began, Naughty Dog reps introduced the main characters of The Last of Us, Joel and Ellie. Joel is a survivor of the plague that destroyed modern civilization two decades prior. He remembers life before the collapse. Ellie, a streetwise young girl, only knows the brutal environment of infected mutants and ruthless gangs of outlaws.

[Stealth strategies, topnotch AI, and danger at every turn...]

Tue
Mar 6 2012 1:00pm

Before you pick up a copy of Bioware’s latest SF RPG masterpiece Mass Effect 3—available today for Xbox 360,PS3, and PC—know that there’s a wrong way to play.

“That’s unpossible,” you might cry in a Ralph Wiggum voice, to which I must ask, “How do you even know what Mass Effect 3 is, being trapped in 1994?” And also, you are incorrect. With well over 35,000 lines of dialogue and a tweaked reputation system that leaves more room for decisions between pure Paragon/Renegade morality than ever before, Mass Effect 3 is all about player choices.

So don’t make the easy ones.

[Read more...]

Thu
Mar 1 2012 3:00pm

Take to the skies of Columbia, the floating city of 2K Games’ BioShock Infinite, on October 16th. Neither a sequel or prequel to the hit Bioshock, this steampunky standalone adventure takes place in 1912 during the height of American Exceptionalism. You play Booker DeWitt, a former Pinkerton agent sent to find a young woman with exceptional talents. (And a very tight corset.) BioShock Infinite will be available for Xbox, PS3, and PC simultaneously.

In this week’s gaming roundup, we bring you news of an eagerly-awaited update to the XBL dashboard for Game of Thrones fans, rumblings of new DLC for Kingdoms of Amalur, Downton Abbey Sims, nerdy footwear and more.

[Ready player one...]

Wed
Oct 26 2011 9:30am

I’ll be the first to admit that I don’t understand using a live-action trailer (which are notoriously cheesy) for a videogame when the publisher can commission beautiful CG to do the job. It’s worked for Skyrim in the past, and the 80s and 90s proved that live-action video and videogames don’t mesh well. Still, the production values are sky-high for a project like this and it’s better than Dragon Age: Redemption, so that’s a win for hardcore Elder Scrolls fans. Thankfully, for the rest of us, the release of Skyrim is just around the corner and we can soon all be lost in its digitally rich, lovingly crafted world without fear of real flesh and blood actors.


Aidan Moher is the editor of A Dribble of Ink, a humble little blog that exists in some dusty corner of the web. He hasn’t won any awards, or published any novels. But he’s, uhh... working on that.

Mon
Oct 24 2011 5:00pm

Since its release in 2004, World of Warcraft has stolen lives, spawned marriages, sated curious adventurers, raked in cash and changed the face of online gaming forever. It’s with no small amount of impatience that millions of gamers the world over anticipate new expansions for the game and Blizzard Entertainment has just blown the lid off the latest at BlizzCon 2011. It’s called Mists of Pandaria and finds its roots in an old practical joke.

The big news? A new race. A new class. A new zone.

[Read more]

Fri
Sep 16 2011 12:32pm

Screenshot from Skyrim

Excited for Skyrim? The next installment of the immensely popular Elder Scrolls series is set to debut on November, 11th (11/11/11, right?) and promises to suck away the social lives of millions of fantasy-buffs all over the world, inspire countless misadventures, and spawn an equal number of horrifying hilarious glitches to amuse Youtube users until the next game from developer Bethesda Softworks.

Can you imagine, then, that Skyrim was almost a game based on George R.R. Martin’s equally (and enormously) popular A Song of Ice and Fire series?

[Read more]

Fri
Aug 5 2011 12:24pm

Do you pine for the days when RPGs were simpler? Do you look back fondly on grinding against T-Rexes in Final Fantasy VI (or III or whatever you want to call it these days), or the time-travelling antics of Chrono Trigger? Now you’re all grown up, though, and can’t get enough of George R.R. Martin’s A Song of Ice and Fire or HBO’s Game of Thrones, right? Well, have you ever been curious what the videogame version of A Game of Thrones might’ve looked like if the series had found superstardom when it was first released in 1996? Thanks to College Humor, we don’t have to ponder any longer!

It’s a terrifically funny little homage (which has its tongue planted firmly in cheek); the absolute highlights being Jaime Lannister’s infamous run-in with Bran Stark, Dany and Drogo’s rhythm-based mini-game, and the MIDI rendition of the Game of Thrones opening theme song.

As with all things Game of Thrones- or College Humor-related, it’s NSFW!


Aidan Moher is the editor of A Dribble of Ink, a humble little blog that exists in some dusty corner of the web. He hasn’t won any awards, or published any novels. But he’s, uhh... working on that.