Gaming Roundup: Plant the Seeds of Revolution in Assassin’s Creed Unity


Developer Ubisoft launched their first trailer for the next Assassin’s Creed game this week, titled Assassin’s Creed Unity. Under development for over three years, Unity is the first AC game designated as next-gen only. Any details beyond the brief teaser shown in the trailer are scarce, but let’s see what we can glean about Ubisoft’s latest offering.

So what do we know? It seems safe to say that Unity will, at least, be set in Paris at some point during the French Revolution—a politically charged climate ripe with storyline and gameplay possibilities. Aristocracy will fall, the bourgeoisie will rise, guillotines will rule the day, and the Assassin’s Order will almost certainly have their mitts in it all. Earlier leaked screenshots hint at the possibility of some truly stunning next-gen landscapes, as famous landmarks like the Notre Dame cathedral and the Seine river. Not much else is known at this point, but Ubisoft will undoubtedly have plenty of news for us in the months to come.

Assassin’s Creed Unity is scheduled to hit PC, PS4, and Xbox One in December 2014.

In other gaming news this week, the President plays Titanfall (sort of), Ken Levine opines on the future of storytelling, eSports push for better eStats, and Facebook rocks the VR world. Read on!

  • What’s cooler than playing Titanfall? Playing Titanfall with President Obama.

  • If you’re one of the many who have experienced past frustration on Xbox Live due to gamers with poor attitudes, Microsoft is stepping up to the plate. A new Xbox One reputation system targets and penalizes players who receive repeated negative reviews from their peers.
  • Speaking of trolls, noted anti-video game senator Leland Yee was indicted this week on bribery and corruption charges.
  • If you’re interested in working in the gaming, check out what industry recruiters had to say about preparing yourself at GDC last week.
  • Saints Row developer Volition also revealed at GDC that they had been working on a next-gen open world post-apocalyptic Western, but unfortunately they were forced to pull the plug on it because it “wouldn’t have been the responsible thing to do.” And the sequel-vomiting machine that is AAA gaming churns on.
  • According to game developer extraordinaire Ken Levine, the future of storytelling in gaming lies in video game plots and characters that change and evolve with each playthrough. A fascinating concept, if somewhat logistically trying.
  • There’s a big push going on for more effective statistical tracking in video games, enabling eStatisticians to better predict the outcome and results of gaming tournaments and the true gauge of a player’s skill level. Statistical analysis has pervaded all the major IRL sports in some way or other; it seems only inevitable that a medium such as eSports—entirely computerized with each motion, action, and reaction consistently and irrefutably tracked—would follow suit.
  • Finally, we took a look last week at Sony’s entry into VR. A lot has changed since than, and today we’re looking at Oculus Rift’s exit from the VR gaming scene. Facebook’s mammoth acquisition of Oculus sent waves through the tech community, and was met with a great deal of skepticism. Regardless of Facebook’s intent, Oculus was a hugely important transition step in bringing VR toward the forefront of gaming development, and could still have a role to play in the future. For another example of future possibilities, check out The Verge’s experience with The Machine To Be Another—a project that enables you to become, simply, someone else.

If there are games you’d like us to cover or blogs you think we should be following for more news, please let us know @tdelucci or @pritpaulbains.


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